Barotrauma

Barotrauma

Retalented
Showing 51-60 of 197 entries
< 1 ... 4  5  6  7  8 ... 20 >
Update: 6 May, 2024 @ 8:10am

=Less blueprint chance in trashcans and beacon stations

Update: 5 May, 2024 @ 5:57am

=hotfix

Update: 5 May, 2024 @ 4:05am

=Small tweaks and fixes

Update: 1 May, 2024 @ 11:07am

=small tweaks
=fixed the oopsie in captains talent tree
=new talent for security
=moved supreme battery recipe to T4 talent (Arc Wizard)

Update: 29 Apr, 2024 @ 12:20pm

=Added animations to afflictions
=Added reduced organ damage to Bloody Business
=Increased nicotine addiction severity from smoking more than 1 captain's pipe or 0.66 of a cigar
=Nerfed a lot of talents in order to make choices.
=Realized the severity of me removing a choice in Captains Politician tree, reverted most of the changes in T2 and T3 choices.
=Some talents got reduced dual-wield penalty for mod compatibility/just the machinepistol if running Vanilla

Update: 26 Apr, 2024 @ 12:40pm

=Fixed issues introduced by newest game update
=Sleeping in beds now accelarates up to 2 minutes after laying.
=The effect resets after 9 seconds from leaving the bed
=Intergrated new Vanilla talents rework solutions.
=Updated exosuit resistances to the new Vanilla values
=Removed Combat Exosuit
=Rewrote few talents from scratch

Update: 21 Apr, 2024 @ 2:26am

=small tweaks
=updated workshop page (1/2)

Update: 20 Apr, 2024 @ 2:49pm

=40mm Landmine and Landmine tweaks
=Mudraptor Shell doesn't have 2x stun resistance
=Oiled machinery and Zealouse Worker swapped (in terms of being a passive)
=Silent cigar buff (smoke full to find out)
=Clown Power now is a 'glass cannon' affliction.
=Husk Power is now weakening against Burns.
=Cleaned up some talent descriptions.
=Charge Leader doesn't have a hidden Deputy buff anymore.

Update: 20 Apr, 2024 @ 5:39am

=Smoking became more dangerous for the funny.
=Rum lasts longer for drinking purposes, more effective vs Husk Infection.
=Sailor with No Name now has resistances to the new addiction+withdrawal.

Update: 19 Apr, 2024 @ 4:51am

=SMG - lower fire rate, less penetration, standard ammo has negative effectiveness against armor
=AR - reverted the name and description changes, higher fire rate, back to 20 rounds magazine, same vanilla damage, less stun, 37.5% armor penetration
=HMG - small reduction to target impulse of bullets.