Darkest Dungeon®

Darkest Dungeon®

Trinkets Plus (4.0)
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Update: 31 Dec, 2023 @ 11:10am

Triple Rework Patch 2.1:
- Rework 1: The original iteration of the Hellion's Fearless Pendant has now been transferred to the Abomination's Virtuous Lock, with a few tweaks to make it more relevant to the Abomination's kit.
- Rework 2: The Hellion's Fearless Pendant has been entirely reworked, and is now designed to encourage a unique tank/stun playstyle outside of the Hellion's usual comfort zone.
- Rework 3: The Crusader's COM trinket has finally been reworked. It is now a position oriented trinket which is meant to be useful in a broad variety of builds.
*An additional preview image has been added to showcase the new versions of these trinkets

Update: 28 Dec, 2023 @ 2:03pm

Major Patch 2.0:
- Major update which reworks several trinkets. These changes are too big to list in the changelog; check the discussion forum link down below for more information.

Update: 3 Dec, 2023 @ 8:49am

Bugfix/Balance Patch 1.8.4:
- Unsteady Helmet no longer replaces Flashbang's Shuffle with a Pull 1 (unintended behaviour).
- Unsteady Helmet no longer replaces Come Hither's Pull 2 with a Pull 1 (unintended behaviour).
- Unsteady Helmet no longer has a - move resistance downside.
- Unsteady Helmet no longer attempts to make Come Hither a Pull 3 (the original implementation tried to do this, but due to technical issues it has been scrapped).

*This patch aims to fix some bizarre behaviour which Bounty Hunter's Unsteady Helmet was doing. Since the Pull 3 idea on Come Hither didn't work, the - move resistance downside has been removed to compensate.

Update: 3 Dec, 2023 @ 8:35am

Balance Patch 1.8.3:
- Lucius DMG bonus increased from +20% -> +25%

*Compared to Dismas Head, Lucius was a harder to obtain trinket with a worse benefit and a debatably more dubious downside. This change aims to make the risk of -deathblow resistance a little more worth it, and make it compete more with Dismas Head.

Update: 17 Nov, 2023 @ 6:26pm

Bugfix Patch 1.8.2:
- Fixed an issue where the game would crash if you moused over the Crusader's CC trinkets while using the chinese translation of the mod

Update: 31 Oct, 2023 @ 4:54pm

Misc Patch 1.8.1:
- Caution Cloak and Quickdraw Charm now list the amount of SPD they give on first round instead of saying "Act Last" or "Act First"

Update: 29 Oct, 2023 @ 6:11pm

Major Balance Patch 1.8:
- Ancestor's Candle Dodge bonus increased from +7 -> +10
*The Ancestor's Candle has fallen off since the SPD buff was removed. This change aims to give it a bit more value by making it a DMG trinket for dodge-based heroes.

- Crow's Tailfeather crits received chance changed from -6% -> -8%
- Crow's Tailfeather stress penalty reduced from +20% -> +15%
*The Tailfeather was a decent trinket, but often just a little subpar compared to other options. These changes aim to make it a slightly more attractive option overall.

- Blighted Idol +10 Dodge buff changed to +15% Armour Piercing
*As the Ancestor's Candle is now filling the niche of a dodge and DMG trinket, this trinket needed to be reworked to prevent a design redundancy. +15% AP should keep it unique and still desirable in certain builds.

- Obscene Fetish Blight and Bleed resistance penalties reduced from +15% -> +12%
*The Fetish was an alright trinket, but after closer analysis and playtesting it was just outclassed by better options. This change aims to make it more competitive with its contemporaries.

- Gambler's Charm rarity increased from Rare -> Very Rare
*This trinket is in a great spot! But it was far more potent than its rarity class would suggest. This change aims to make it a bit harder to get in the early game.

- Sanguine Snuff now has an additional buff of +15 Dodge while Craving
*Initially, I believe Snuff to be in a good spot, and did not change it at all when concepting trinkets. But after further analysis, Bloodlust is too short to make good use of its buffs. This change aims to make it better for dodge-tank builds by making the dodge buff more easily accessible.

- A Really Good Book Scouting chance increased from +15% -> +20%
*The book is a great trinket for speed tuning, but I found the scouting to a little too low for a rare trinket. This change aims to make it a more attractive option in comparison to the Seer Stone.

- Tenacity Ring +10 Dodge buff changed to +15% PROT
*After further inspection of the Trinkets+ trinkets pool, it was noted that there was an overabundance of dodge trinkets and not enough PROT trinkets. This change aims to give more options for parties that want loads of protection boosting trinkets.

- Leather Brace HP buff increased from +1 -> +2
*Leather Brace is a pretty underwhelming Very Common that only sees use in the early game. But even there, it is outclassed. This change aims to make it a little better compared to vs its contemporaries of HP/Protection Stone.

- Wrathful Bandana DMG buff increased from +25% -> +30%
*After further playtesting, Wrathful Bandana has been found pretty outclassed by many of the other DMG boosting trinkets. -33% Healing is a pretty stiff downside when the DMG can be gained in other ways. This change aims to make the rewards a bit more worth it.

*In a future patch, I am considering reworking the Crusader's CoM trinket. However, I am still ironing out the details and so decided to do nothing with it in this current patch.

Update: 27 Oct, 2023 @ 4:49pm

Balance Patch 1.7.4:
- Blasphemous Vial now has a +20% Move Chance buff in order to further encourage a 'disruptor' type playstyle on the Plague Doctor

Update: 24 Oct, 2023 @ 6:00pm

Misc Patch 1.7.3:
- Letter of Request nerfed from +15% Max HP to +10%
- Updated localization

Update: 21 Oct, 2023 @ 1:58pm

Bugfix Patch 1.7.2:
- Fixed a bug where Thing's Hide crit immunity tooltip was not displaying
- Fixed a bug where Abomination Virtuous Padlock was reducing the stress heal part of Transform to 0