Squad
/gMg\ Event Layers [SQ v7.0]
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Update: 21 Aug, 2023 @ 2:20pm

Fools Road

Completed Ligging Site POI
First complete pass for OP Fortress tunnels (more to come)
Added more clutter
Updated map, only shows for 1 layer so far until the map is more complete.

Update: 19 Aug, 2023 @ 8:14pm

Changes to Large HAB and Heli Repair Pad Deployables.
Cost for Heli Repair Pad is 900 Construction
Changes to TLAV P, now has 3 zooms and differnt HUD (updated RWS Component)
other minor fixes

Yehorivka_RAAS_v1
Changed lighting layer

Update: 18 Aug, 2023 @ 5:46pm

Cleaned up roles for Green Mountain Milita and Regular Factions (next is cleaning up the faction pawns)
Minor changes to Fools Road
Minor changes to Chora Seeding Layer
Fixes for the Big HABS and Heli Repair Pad deployables.

Update: 15 Aug, 2023 @ 5:31pm

Changelog:
Added more minor terrain editing to Fools Road
Added in a special HAB (Fortified HAB).
Repair Pad Deployable now builds up/down and shows health and placement area (very large and may have some issues, most likely why it was never implemented fully)


GMGEL_FoolsRoad_RAAS_V1
IMF vs INS
Second pass of the faction balance.
Moved the capture points and added more
Layer is considered about 90% done

GMGEL_FoolsRoad_RAAS_V3
First pass of faction balance
Layer is considered about 55% done (mostly faction balancing and kits for REG's left)

Update: 10 Aug, 2023 @ 8:36pm

Fixes to Chora Seeding Layer.
Minor changes to other layers.

Update: 9 Aug, 2023 @ 7:42pm

Changelog
This update is in preperation for the play test event for GMG and the listedf layers are now "complete" and pending only minor changes based on findings, besides adding 'clutter' in the new capture points.

Changes to Water Layers for flooded maps
Added in the placeholder Regs faction, they are currenlty on FoolsRoad RAAS v3, Chora Seed v1, and Yehorivka RAAS v1.
minor fixes and changes to most layers.

Update: 9 Aug, 2023 @ 3:57pm

Fixed issue with some layers not listed
Minor changes to breacher kit

Update: 8 Aug, 2023 @ 6:59pm

/gMg\ Event Layers

Event Layers for Green Mountain Gaming. Use at your own risk. No support is provided.

Features Custom Fools Road map and the return of Forest (Operation First Light)
Some layers include support for Squad Plugin Framework by Squidders

Completed Layers
GMGEL_Chora_Seeding_v1 (USMC vs VDV)
GMGEL_Sumari_RAAS_v1 (USA vs MEA)
GMGEL_FirstLight_Invasion_v1 (IMF vs RUS)
GMGEL_FirstLight_Invasion_v2 (IMF vs RUS)
GMGEL_FoolsRoad_RAAS_V2 (USMC vs USA)

All Vanilla Fools Road layers are imported using the new map, look for the layers with the following when running AdminChangeLayer in the console.
GMGEL_Vanilla_FoolsRoad_


Changelog
Minor changes to Regular Milita Forces
Minor changes to Green Mountain Militia faction.

GMGEL_FoolsRoad_RAAS_V3
Added in lanes for East, Central, and West.
Added in placeholder points.
Moved Team1 main to the SE corner of the map.
Added in a billboard for the second faction.

GMGEL_Yehorivka_RAAS_V1
Added in the Attack Helo Spawner for the UH1Y CAS

Update: 6 Aug, 2023 @ 9:52am

Changelog
Added in a infantry deployable item for Ladders

GMGEL_FoolsRoad_RAAS_V2
Breacher class now has 1 ladder and 2 sandbags

Update: 5 Aug, 2023 @ 9:04pm

Changelog

Hopefully fixed the map not lineing up for location
minor changes