Noita
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Update: 17 Aug, 2023 @ 1:41pm

The "exclude loadouts" feature wasn't actually excluding loadouts :v
So that's been fixed

1 new loadout (new total 37): Salvage Sorcerer

Witch Doctor: Ominous Liquid -> Polymorphine, Polymorphine Gas -> Guiding Powder
Butcher: bigger mana pool for Giant Cleaver
Treasure Hunter: starting gold and Guiding Powder -> Shiny Orb

Update: 16 Aug, 2023 @ 10:31pm

A bunch of shit either didn't actually make it into the last update or just didn't work right, those patch notes should all be true now

Update: 16 Aug, 2023 @ 9:14pm

Added lots of stuff to the advanced settings menu
- Vanilla Loadout Chance: Add a random chance (or guarantee!) to get the vanilla Noita loadout
- Always Give Robes: Gives you one of the custom robes even if your loadout is vanilla
(NOTE: this setting combined with 100% vanilla chance acts exactly like the old "Robes Only Mode," so that mode became redundant and got removed)
- Disable Robes: Disable custom robes entirely (this should make things compatible with character sprite mods)
- Disable Loadout Announcement: Gets rid of the "You are a..." popup at the beginning of each game

Loadout changes
- Gravity Mage's buoyancy wand uses Warp Cast instead of Long Distance Cast
- Muscle Wizard got its janky Mana to Damage setup replaced with a custom modifier spell
- Treasure Hunter has dynamite instead of a flare gun, and pheromone instead of sand

Update: 15 Aug, 2023 @ 3:00pm

6 new loadouts, for a running total of 36
Better gfx for Earth Shaper
One of the new classes uses More Knockback, so Monk's perk has been changed to Close Call
Some other random changes probably idk

Update: 10 Aug, 2023 @ 4:20pm

First release