Project Zomboid

Project Zomboid

Destructible Updates
Showing 1-10 of 19 entries
< 1  2 >
Update: 5 Sep, 2023 @ 12:54pm

North facing concrete wall was marked as west facing. Fixed + shadows

Update: 1 Sep, 2023 @ 10:04am

All fences set back to close to default and should be fully working now.

Update: 25 Aug, 2023 @ 12:33pm

Traffic cones now have smaller hitboxes. Sadly, I can't write code to reduce vehicle impact force without requiring a server wipe / new game. There is nothing more I can do to make cones less damaging to vehicles. This is a PZ engine problem.

Update: 23 Aug, 2023 @ 5:59pm

Fixed "hoppable" behavior of the small white fences.

Update: 20 Aug, 2023 @ 7:05pm

Fixed "hoppable" behavior of some tall fences.

Update: 19 Aug, 2023 @ 10:37pm

More collision fixes for damaged street signs, etc.

Update: 19 Aug, 2023 @ 9:33pm

Hitboxes for the street signs and mailboxes are smaller now (tested on server).

Update: 19 Aug, 2023 @ 5:51pm

Fixed short brown fences with no collision

Update: 19 Aug, 2023 @ 5:36pm

Fixed short black metal fences with no collision

Update: 18 Aug, 2023 @ 11:27pm

Success: Added three new damaged tiles to replace the placeholder fences with long wire by creating a .pack file.