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Thanks!
https://i.imgur.com/8Svb0Xo.png
I guess, it may be the reason because you want to make the fence destructible. But in fact, you don't need to do this destructible function, because there is already a Mod that realizes this function called
"Destroyable World Fences" https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2923027740
There may be a conflict with this mod that is causing the current problem.
So you can just focus on fixing collisions in the game.
Here's a screenshot of the southwest corner of the white fence totally destoyed. Btw, I'm uploading a new update that should fix the large collision (hit) boxes.
And by the way, the collision range of mail box and stop sign etc... it's large. Does them use a 'box' for collision? If so that's why large.
Here's an screenshot I took. I can break the white fence from both north and south directions.
The new problem is that the small fence in the southwest direction has become a large wall, and it is no longer a jump, but the same as the big wall with clim thouth. And a large wall (such as a large wooden wall) becomes a small fence. Not only can you not see the complete wall when you get close, and also jump over like the small fence when you cross the wall. The above problems are the same for both humans and zombies.
I'm working on all the fences right now. Wooden fences you will be able to drive through with minimal damage, and some smaller metal fences will be next. I'll try and make a list of what you can drive through and what can only be dented up.