Project Zomboid

Project Zomboid

Take No Prisoners (Hostile NPC's with PZNS framework)
Showing 1-10 of 37 entries
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Update: 27 Apr, 2024 @ 9:36pm

1. Add option to delete specific world objects (objects on floor)
2. Added a dialog window to remove items from world.

Update: 26 Apr, 2024 @ 12:40pm

1. Fixed the disable raiders options. (I hope, this time)

Update: 31 Mar, 2024 @ 9:45pm

1. Fixing issue on TNP_militia_enemy.lua

Update: 31 Mar, 2024 @ 2:23pm

Update: 23 Mar, 2024 @ 4:02pm

1. Fixing non-equipped backpacks on raiders.
2. Add rare backpack loot.

Update: 17 Mar, 2024 @ 4:35pm

1. Solving Memory Leak on Show Enemy Position Feature

Update: 9 Mar, 2024 @ 3:53pm

1. Fixing Issue with Quest System

Update: 29 Feb, 2024 @ 1:15am

1. Find and fixed some stuttering issues.

Update: 26 Feb, 2024 @ 5:40pm

1. Capped Ranged Weapon to max 10 squares (default M14 rifle max range). Nerfed the range of NPCs with M14 and M16.
2. Fixed Stuck Raider NPC due to reloading issue.
3. Set Automatically Improved Projectile Sandbox Options necessary to damage NPCs.
4. Tested Compatibility with B41 and VFE.

Update: 24 Feb, 2024 @ 12:39am

1. Balancing some variables
2. More Options.