Barotrauma

Barotrauma

Otter (T1.5 Scout)
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Update: 1 Oct, 2024 @ 5:03am

- Replaced the circuits of doors and hatches with better ones. Airlock circuitry has NOT been improved.
- Improved hatch backgrounds.

Update: 24 Apr, 2024 @ 12:43pm

- Fixed hatches broken by the latest game update.
- Simplified the docking port wiring.

Update: 17 Apr, 2024 @ 9:07am

- Moved the terminal and battery wiring into a circuit box to make it more compact and easier to edit.
- Simplified waypoints.
- Moved some shell parts a bit to make the outside of the submarine smoother.
- Simplified the hull box of the medbay.

Update: 27 Jan, 2024 @ 4:15pm

- Changed some broken waypoints.

Update: 24 Dec, 2023 @ 11:10am

- Fixed a few insignificant visual issues introduced with the sprite changes in the last game update.

Update: 28 Nov, 2023 @ 3:59pm

- Fixed a visual bug with the protective barrier rendering underneath the bottom turret.

Update: 28 Nov, 2023 @ 1:09pm

- Potentially fixed an issue with bot navigation around the docking hatch.

Update: 28 Nov, 2023 @ 12:33pm

- Moved the circuit of the airlock pump into a circuit box. This should make the whole airlock a bit easier to rewire in game.
- Replaced the wrecked fire extinguisher holder in the gunnery with a regular one. No visual difference, just one less tag.
- Fixed a couple of insignificant visual issues.
- Updated preview images on the Workshop page.

Update: 16 Nov, 2023 @ 1:46pm

- Added more rust to the back fin to cover the blurry texture.

Update: 16 Nov, 2023 @ 1:27pm

- Made the diving equipment cabinet rely on auto-fill.
- Removed the additional engineering cabinet tag from the large cabinet in the engine room. (Too many tools would spawn in the submarine because of it.)
- Made only one of the large storage cabinet get auto-filled with random junk.
- Aligned the turret loaders and fixed some other minor visual issues, such as a few objects floating 1 pixel above the ground.