Solasta: Crown of the Magister

Solasta: Crown of the Magister

The Bones of the Mountain
Showing 1-10 of 10 entries
Update: 29 Jun, 2024 @ 6:06am

Campaign updated to version 1.09

-replaced a non-functioning variable operator

Update: 28 Jun, 2024 @ 3:05pm

Campaign updated to version 1.08

-fixed the dialog with Dianthus, where before update 1.06 a loop could be caused.

Update: 28 Jun, 2024 @ 2:58pm

Campaign updated to version 1.07

-Disabled an area activator bugfix done in 1.01 after a certain point, which could lead to a loop in the wizard's tower combined with the bug fixed in 1.06

Update: 28 Jun, 2024 @ 6:41am

Campaign updated to version 1.06

-disabled the teleporter to the demon room in the wizard's tower after killing the demon and speaking with the wizard.

Update: 19 Oct, 2023 @ 7:17am

Campaign updated to version 1.05

- Renamed the exit in the Gate Room from "Gate Ruins" to "Ruined Village"
- Added a missing entrance gadget in the Upper Tunnels map
- Clarified the quest description in the last step of the "Destroying the Gate" quest

Update: 17 Oct, 2023 @ 7:32am

Campaign updated to version 1.04

- Fixed an issue where under certain circumstances a hard locked door could block enemies in an encounter, making it impossible to finish that fight.

Update: 15 Oct, 2023 @ 7:12am

Campaign updated to version 1.03

- Fixed an issue in the quest "Stabbing the Bloody Heart" where enemies spawned even though they had already been killed through a different quest route.

Update: 14 Oct, 2023 @ 6:13am

Campaign updated to version 1.02

-Fixed an issue in the "One Man's Treasure" quest, where the treasure didn't spawn correctly.
-Added loot to NPCs in the "One Man's Treasure" quest.

Update: 23 Sep, 2023 @ 5:32am

Campaign updated to version 1.01

- Fixed some spelling errors
- Renamed dialog "Lorekeeper Dianthus" to "Loremaster Dianthus"
- Fixed a bug where in some cases the quest "Off to see the Wizard" didn't update a variable properly

Update: 16 Sep, 2023 @ 8:04am

Campaign updated to version 1.0