Arma 3
Modules Enhanced
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Update: 9 Feb @ 9:16pm

Release v1.6.0

-- Added --

- Earthquake Epicenter
- Earthquake Damage Area
- Create Map Location

Update: 31 Jan @ 6:11pm

[Hotfix] Communication Jammer

-Using compliment of calculation for TFAR now
-Fixed map and gps controls sometimes being null

Update: 31 Jan @ 2:17pm

[Hotfix] - Communication Jammer

- Jammer now resets to 0 when deleted or object connected not alive

Update: 29 Jan @ 12:49am

[Hotfix]

- Fixed issue with teleporter module not finding synced vehicles.

Update: 26 Jan @ 6:58pm

# Release - v1.5.0

## Added

### Modules

#### Vehicle Fuel Coefficient
- **Description:**
Changes the fuel use coefficient of synchronized vehicles

#### Create Remote Target
- **Description:**
Takes synchronized vehicles and broadcasts

#### Clear Map Location Names
- **Description:**
Hides baked-in terrain location names. The locations will still exist, but you will not see them.

## Changes

### Modules

#### Lightning Storm
- Changed the module icon

Update: 26 Jan @ 10:01am

## Fixed

[Modules]
- Infantry Spawner
- Fixed issue with spawner spawning unit limit at start of game if wait for full squads was disabled. Now clamped to units per squad max.

Update: 25 Jan @ 3:28pm

# Release v1.4.0

## Adds

[Add Modules]
- Vehicle Repair
- Communication Jammer (Rework)

## Fixes

[Scripting]
- Fixes unneeded negation

Update: 19 Jan @ 1:43pm

Patch v1.3.0

Added:

- Infantry Spawner Module
- Spawner Waypoint Module

Changed:

- Vehicle Rearm - Uses sliderTime control
- Vehicle Refuel - Uses sliderTime control

Fixed:

- Fixed Multiplayer Sync Module. Had some wrong function calls.

Update: 5 Jan @ 7:36pm

Patch v1.2.0

- Adds discord link to top bar
- Removes the "Effect" prefix from some module names
- Changes the 3D names of modules to the displayName with module type as a backup
- Changes expression box of ParadropVehicle to be larger and not scrolling

Update: 28 Dec, 2024 @ 3:06am

Adds 3D markers for modules while in the editor.