MechWarrior 5: Mercenaries

MechWarrior 5: Mercenaries

Yet Another Legendary Mech
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Update: 30 May, 2024 @ 7:43pm

Update: 30 May, 2024 @ 6:22pm

Update: 30 May, 2024 @ 3:13pm

Update: 30 May, 2024 @ 2:23pm

Update: 30 May, 2024 @ 1:58pm

Update: 11 May, 2024 @ 10:36am

Update: 8 Apr, 2024 @ 4:55pm

  • Added Missing Bolt-ons to the MAD-IIC-DN 'Dreadnought', STK-WU 'War Emu', MCII-MWK 'Moonwalker'
    War Emu's took a little bit since when I scrapped it the first time through I wasn't quite sure how to do it, coming back now with more experiance certainly helped. I was also informed of some missing Bolt-ons I missed, outside of the Executioner's which will be done when it's shipped off to YACM, as I'd need to make a separate model just for it.

  • Fixed Model issues with the Urbanmech IIC
    Apparently when damaged it's back would vanish, so thats been adjusted, I'll likely come back to do a better pass but for now it will work.

  • Yet More Quirk Fixes
    Things like negatives that should have bene positives, real dumb stuff like that. No big issues though.

Update: 7 Apr, 2024 @ 2:32pm

Tried to fix the description, messed up. I might just give up on that.

Update: 7 Apr, 2024 @ 2:31pm

Update: 7 Apr, 2024 @ 2:15pm

  • Fixed Quirk issues on several mechs
    namely the Red Reaper and Mist Lynx having either spelling mistakes, or inverted quirks like doing -15% less damage when it should be +15%

  • Added Clan Quirk to GaussZilla ANH-GZ
    Checked online and found that the GaussZilla was actually first created with the Clan Annihilator as the base, so to reflect that, the GZ is now a Clan Annihilator and has had its intro date moved to reflect that.

  • Fixed issue of duplicate paint schemes for the Urban Mech IIC
    This was just me being dumb, the Clan schemes will now appear for the regular Urbie, and the Urbie IIC. Have fun with the confusion of wearing Ghost Bear colours for the Kestral Lancers campaign.

  • Adjusted Hitboxes of Warhawk and Urbanmech IIC
    Some spots of the Warhawk were hollow, so you're shots would just, saaaaail through it annoyingly, shouldn't happen anymore. And the Urbanmech IIC's head was kinda, bad, so I red-did it. It's front window is now properly placed and can be headshot.

Patch 2.0 - 2.0.2 changes I forgot to actual make a change log for... oops:

  • Added Zellbrigen Solaris Stable variants and Paint Scheme
  • Added Huntsman Solaris Stable variants and Painr Scheme
  • Adjusted the Zellbrigen and Huntsman Variants to only spawn in Solaris Arena missions
  • Tagged all H7 and Z7 Varaints as DLC6 Exclusive.
  • Added support for YAISM and YAML melee weapon changes.