Victoria 3

Victoria 3

Meat & Mechs [1.9 Rescript]
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Update: 24 Jul @ 4:08am

Update: 21 Jul, 2024 @ 4:08pm

-Updates goods modifiers to 1.7 systems, so now the goods are actually recognized by the game again.

Update: 10 Jul, 2024 @ 6:54pm

Fixed a bug which removed construction pause button and PMs from the buildings tab. Made "Multi-line Production Methods Framework" a prerequisite to play this mod.

Update: 9 Jul, 2024 @ 1:43am

Updated to be compatible with 1.7

-Removed ownership production methods
-Added the ability to privatize/nationalize Darwinist Labs and Mech Industries
-Updated modified-vanilla buildings to be consistent with current code

Update: 6 Jan, 2024 @ 3:08pm

Update: 6 Jan, 2024 @ 2:57pm

-Removed /defines/00_graphics.txt which was causing crashes, thanks @Really Gay
-Added "Prioritize Tank Production"

Update: 22 Nov, 2023 @ 10:03pm

Update: 22 Nov, 2023 @ 9:16pm

1.5 update
-Journal entries
-events
-unit types
-mob options

Update: 23 Oct, 2023 @ 5:18pm

Update: 22 Oct, 2023 @ 8:00pm