Conan Exiles

Conan Exiles

Professions 5.7.2
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Update: 13 Feb @ 4:35pm

# 5.6.71 is here. This further pushes Arcanist along and makes some fixes to yesterday's changes.

This update contains the following:

# New:

## Other:
* Another addition to Arcanist.

# Changes:

## Blood Witch:
* More changes to Wave of Blood, attemping to raise its damage by about 3x.

# Other:
* Further changes to test Nightvision.

# Fixes:

* Various fixes to things in the last patch.

# In Testing:

* Spell version of Fairy State to remove the need for an item. It's not ready for public use, but it exists. Still struggling with this, but trying different logic with this.
* Spell version of "Fairy Flight" with no animation and no cast time. This is not ready for use as it's very buggy.
* Abilities in testing for the upcoming Arcanist class.
* Splitting Nightvision to have two versions available, one to races and one via feat, then also a separate feat for less intense nightvision.

Update: 13 Feb @ 3:56am

# 5.6.70 is here. This gets us one step closer to the addition of Arcanist and makes some other balance changes(and some fixes). At some point in the future, every Warrior class will come with its own group buff of varying utility. This also adds casting buffs(to remove confusion when warlock shows up) for Swordsage and Revenant(as well as Arcanist, though that is unavailable at this time).

This update contains the following:

# New:

## Revenant:
* Fortifying Frost: A new shout-like ability for the Revenant and their allies. This adds armor and health for the duration.

## Other:
* Additional spells in-testing for Arcanist. Once finished Arcanist will be a mystic subclass that combines instant and long cast times to deal damage and sometimes support their allies. Hopefully the kinks will be worked out of all of these abilities soon, but a few things still elude me, like my goal for their missiles...

# Changes:

## Artisan:
* Regenerative Barrier: Range increased from 1250 to 1500 units and Regenerative Barrier now provides some Stagger resistance to those effected by it.
* Prime Targets: Damage scaling increased, now does 1x magic power instead of 0.5x magic power.


## Blood Witch:
* Missile now has a base damage of 8, up from 5.
* Exsanguinate Circle (PvE) now has a potency of 5, up from 3.
* Wave of Blood(shift+middle mouse) is now 10x Magic Power. This is a scary value I may change, because it previously wasn't scaling at all for some reason I'm unaware of... It works in the devkit.


## Stormsage:
* Call Lightning (PvE) now has 4 potency, up from 2.
* Lightning Circle (PvE) now has up to 5 potency, from a previous max of 2. Lightning Circle (PvE) will do more damage to targets hit by Call Lightning and Storm Surge, each multiplying the damage.


## Swordsage:
* Flame Shield now applies to allies as well.


# Other:
* Test nightvision feat now uses a different lightsource for testing.

# Fixes:

* Adjusted Warcry of Taunting to try and force the 6 second cooldown.

# In Testing:

* Spell version of Fairy State to remove the need for an item. It's not ready for public use, but it exists. Still struggling with this, but trying different logic with this.
* Spell version of "Fairy Flight" with no animation and no cast time. This is not ready for use as it's very buggy.
* Abilities in testing for the upcoming Arcanist class.
* Splitting Nightvision to have two versions available, one to races and one via feat, then also a separate feat for less intense nightvision.

Update: 9 Feb @ 4:15am

# 5.6.69 is here. This activates the 3rd nightvision feat as well for public use, but I will be changing it often for testing as well.

This update contains the following:

# New:

* New nightvision feat, 8995903. This is for my testing use.

# Changes:

* Nightvision.
* Orichalcum Great Axe now uses the standard great axe moveset.

# Fixes:

* Sageflame Circle particle effect has been refactored to hopefully expire properly after 30s.

# In Testing:

* Spell version of Fairy State to remove the need for an item. It's not ready for public use, but it exists. Still struggling with this, but trying different logic with this.
* Spell version of "Fairy Flight" with no animation and no cast time. This is not ready for use as it's very buggy.
* Abilities in testing for the upcoming Arcanist class.
* Splitting Nightvision to have two versions available, one to races and one via feat, then also a separate feat for less intense nightvision.

Update: 8 Feb @ 5:04pm

# 5.6.68 is yet another hotfix for Swordsage abilities and to test splitting nightvision into three parts.

This update contains the following:

# New:

* N/A

# Changes:

* N/A

# Fixes:

* Swordsage.

# In Testing:

* Spell version of Fairy State to remove the need for an item. It's not ready for public use, but it exists. Still struggling with this, but trying different logic with this.
* Spell version of "Fairy Flight" with no animation and no cast time. This is not ready for use as it's very buggy.
* Abilities in testing for the upcoming Arcanist class.
* Splitting Nightvision to have two versions available, one to races and one via feat, then also a separate feat for less intense nightvision.

Update: 8 Feb @ 5:23am

# 5.6.67 is now live. This is a hotfix to correct some of the effects on the new Swordsage ability and make it craftable.

This update contains the following:

# New:

* N/A

# Changes:

* N/A

# Fixes:

## Swordsage:

* Sageflame Circle somehow got overridden this time by Prime Targets. I don't know how. The datatables are sometimes incomprehensible. But we are fixed now, it looks like, so we're trying again.

# In Testing:

* Spell version of Fairy State to remove the need for an item. It's not ready for public use, but it exists. Still struggling with this, but trying different logic with this.
* Spell version of "Fairy Flight" with no animation and no cast time. This is not ready for use as it's very buggy.
* Abilities in testing for the upcoming Arcanist class.

Update: 8 Feb @ 4:01am

# 5.6.66 is now live. This is a hotfix to correct some of the effects on the new Swordsage ability and make it craftable.

This update contains the following:

# New:

* N/A

# Changes:

## Swordsage:
* Sageflame Circle visual effect changed to be less awful.

# Fixes:

## Swordsage:

* Sageflame Circle is now properly craftable.
* Sageflame Circle effect now has an extra check to destroy the visual when the buff expires.

# In Testing:

* Spell version of Fairy State to remove the need for an item. It's not ready for public use, but it exists. Still struggling with this, but trying different logic with this.
* Spell version of "Fairy Flight" with no animation and no cast time. This is not ready for use as it's very buggy.
* Abilities in testing for the upcoming Arcanist class.

Update: 7 Feb @ 4:00pm

# 5.6.65 is now live. This update adds an ability to Artisan, buffs warcry physical damage bonuses, does some other tweaks or fixes... And adds the Expert's Shrine. Still no Arcanist, but soon maybe.

This update contains the following:

# New:

## Artisan:
* Prime Targets: A spell to prime nearby enemies, marking them so that they take bonus damage the next time anything hits them. This pulses in an area around the Artisan for 30 seconds and is locked behind the Artificer feat available to all Artisans by default.

## Swordsage:
* Sageflame Circle: A PvE only(currently) spell that does damage in an area around the caster for 30 seconds.

## Other:
* Expert's Shrine added. All Expert classes can be learned from interacting with this object once placed into the world.

# Changes:

##All Warriors:
* Adjusted the damage scaling to strength and agility weapons upwards on all warcries by a variable amount depending on the class. Most gained about 50%.

## Swordsage:
* Flame Shield visual effect changed to better display when the buff is active--again. This didn't work last time.
* Blastwave PvE damage reduced with addition of new spell.

Other:
* Even more changes to the Nightvision feat.
* Increased the durability on grand and mithril armors by about double.

# Fixes:

## Swordsage/Fighter:
* Flame Shield/Sentinel can now trigger on enemies simultaneously.

# In Testing:

* Spell version of Fairy State to remove the need for an item. It's not ready for public use, but it exists. Still struggling with this, but trying different logic with this.
* Spell version of "Fairy Flight" with no animation and no cast time. This is not ready for use as it's very buggy.
* Abilities in testing for the upcoming Arcanist class.

Update: 1 Feb @ 3:26pm

# 5.6.64 is now live. This update makes some minor fixes and changes to Stormsage, Fighter, and Druid while further tweaking Nightvision. With any luck the next update will have a playable testing version of Arcanist, too, but this one doesn't.

This update contains the following:

# New:

* N/A

# Changes:

## Swordsage:
* Flame Shield visual effect changed to better display when the buff is active.

## Druid:
* Changed druid storm circle visual back to their original one to differentiate it from Stormsage abilities.

Other:
* Further changes to Nightvision.

# Fixes:

## Swordsage/Fighter:
* Flame Shield/Sentinel can now trigger on enemies simultaneously.

# In Testing:

* Spell version of Fairy State to remove the need for an item. It's not ready for public use, but it exists. Still struggling with this, but trying different logic with this.
* Spell version of "Fairy Flight" with no animation and no cast time. This is not ready for use as it's very buggy.
* Abilities in testing for the upcoming Arcanist class.

Update: 31 Jan @ 7:32am

# 5.6.63 is now live. This update makes some minor changes to Swordsage and Ranger as well as further changes to Nightvision.

This update contains the following:

# New:

* N/A

# Changes:

## Swordsage:
* Ignite PvE CD reduced to 4 seconds from 6.
* Blastwave PvE CD reduced from 12 to 8.
* Ignite PvE magic power scaling increased by 0.25.

## Ranger:
* Ranger's Mark PvE CD reduced to 8.
* Rend Mark PvE CD reduced to 8.

Other:
* More changes to Nightvision.

# Fixes:

*

# In Testing:

* Spell version of Fairy State to remove the need for an item. It's not ready for public use, but it exists. Still struggling with this, but trying different logic with this.
* Spell version of "Fairy Flight" with no animation and no cast time. This is not ready for use as it's very buggy.
* Abilities in testing for the upcoming Arcanist class.

Update: 30 Jan @ 6:57am

# 5.6.61 is now live. This update makes some minor changes, a fix to a couple of weapon normals, and a new test spell for the upcoming Arcanist class.

This update contains the following:

# New:

* Recompiled for new game version.

# Changes:

* Changes to test version of Nightvision lighting.

# Fixes:

*

# In Testing:

* Spell version of Fairy State to remove the need for an item. It's not ready for public use, but it exists. Still struggling with this, but trying different logic with this.
* Spell version of "Fairy Flight" with no animation and no cast time. This is not ready for use as it's very buggy.
* Abilities in testing for the upcoming Arcanist class.