Conan Exiles

Conan Exiles

Professions 5.7.2
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Update: 4 Jan @ 4:10pm

# 5.6.61 is now live. This update makes some minor changes, a fix to a couple of weapon normals, and a new test spell for the upcoming Arcanist class.

This update contains the following:

# New:

* N/A

# Changes:

* Worn Armor series(for anyone using it) is now the Seeker armor series.
* Seeker Armor series has had its durability nearly or literally doubled. The repair materials have been changed to hardened leather and layered silk as well, in case you made your own recipes for them.

# Fixes:

* Corrected a few weapon normals on the mithril/orichalcum weapon lines that were missed. The most notable is the sword; dunno how that one got missed for so long, but it prompted me to look at all of them.
* Quite possibly makes boss missiles work again.

# In Testing:

* Spell version of Fairy State to remove the need for an item. It's not ready for public use, but it exists. Still struggling with this, but trying different logic with this.
* Spell version of "Fairy Flight" with no animation and no cast time. This is not ready for use as it's very buggy.
* Abilities in testing for the upcoming Arcanist class.

Update: 5 Nov, 2024 @ 1:38am

# 5.6.6 is now live. This is purely to recompile modded blueprints as suggested by Funcom and maintain parity with the game version.

This update contains the following:

# New:

* N/A

# Changes:

* N/A

# Fixes:

* N/A

# In Testing:

* Spell version of Fairy State to remove the need for an item. It's not ready for public use, but it exists. Still struggling with this, but trying different logic with this.
* Spell version of "Fairy Flight" with no animation and no cast time. This is not ready for use as it's very buggy.
* Abilities in testing for the upcoming Arcanist class.

Update: 29 Oct, 2024 @ 4:37am

# 5.6.5 is now live.

This update contains the following:

# New:

* N/A

# Changes:

## Swordsage:
* Ignite (PvE) now lasts 6 seconds and the cooldown has increased to match the duration.
* Blastwave now has a 12 second cooldown and the damage has slightly more than doubled to make up for the increased cooldown.
* Cauterizing Wounds now lasts 6 seconds to make up for the increased cooldown of Blastwave.

# Fixes:

* N/A

# In Testing:

* Spell version of Fairy State to remove the need for an item. It's not ready for public use, but it exists. Still struggling with this, but trying different logic with this.
* Spell version of "Fairy Flight" with no animation and no cast time. This is not ready for use as it's very buggy.
* Abilities in testing for the upcoming Arcanist class.

Update: 24 Oct, 2024 @ 8:50pm

# 5.6.4 is now live.

This update contains the following:

# New:

* N/A

# Changes:

* Another pass over how classes are awarded, which also included going over each individual shrine again to make sure they're awarding the proper class. Let me know if you use these and see a class that shouldn't be on there available.

# Fixes:

## Swordsage:
* Redid the recipe for the warcry so you should properly be able to craft Swordsage's Sagacity.
* Refactored how Cauterize Wounds triggers. Casting Ignite (PvE) and then immediately casting Blastwave (PvE) should trigger Cauterize Wounds on allies. In doing these fixes I also increased the duration of the Ignite (PvE) debuff so you have two seconds to complete the combo instead of one.

# In Testing:

* Spell version of Fairy State to remove the need for an item. It's not ready for public use, but it exists. Still struggling with this, but trying different logic with this.
* Spell version of "Fairy Flight" with no animation and no cast time. This is not ready for use as it's very buggy.
* Abilities in testing for the upcoming Arcanist class.

Update: 22 Oct, 2024 @ 4:14pm

# 5.6.3 is now live.

This update contains the following:

# New:

* N/A

# Changes:

* Professions no longer modifies crystal harvesting to allow for other mods to effect its gather rate. I'm not sure why this was in place in the first place, but I can't see anything that this change will break.

# Fixes:

* N/A

# In Testing:

* Spell version of Fairy State to remove the need for an item. It's not ready for public use, but it exists. Still struggling with this, but trying different logic with this.
* Spell version of "Fairy Flight" with no animation and no cast time. This is not ready for use as it's very buggy.
* Abilities in testing for the upcoming Arcanist class.

Update: 20 Oct, 2024 @ 10:14pm

# 5.6.2 is now live.

This update contains the following:

# New:

* Stormsage Shrine is now available to award the class on its own.

# Changes:

* N/A

# Fixes:

## Swordsage:
* Hooked up the Swordsage assignment again to ensure it's awarding the correct feat.

## Other shrines:
* Ensured that other shrines aren't awarding things like Barbarian when they aren't meant to do so.

# In Testing:

* Spell version of Fairy State to remove the need for an item. It's not ready for public use, but it exists. Still struggling with this, but trying different logic with this.
* Spell version of "Fairy Flight" with no animation and no cast time. This is not ready for use as it's very buggy.
* Abilities in testing for the upcoming Arcanist class.

Update: 19 Oct, 2024 @ 2:57am

# 5.6.0 is now live. Swordsage, a new melee-hybrid class with a fire theme, was comissioned and added during the downtime instead of Arcanist. Thank you! We're also up-to-date with the new version of Conan, Age of Heroes. Here's hoping it's good.

This update contains the following:

# New:

* N/A

# Changes:

* N/A

# Fixes:

## Swordsage:
* Can now be selected from the journal, oops. Individual shrine to come later.

# In Testing:

* Spell version of Fairy State to remove the need for an item. It's not ready for public use, but it exists. Still struggling with this, but trying different logic with this.
* Spell version of "Fairy Flight" with no animation and no cast time. This is not ready for use as it's very buggy.
* Abilities in testing for the upcoming Arcanist class.

Update: 17 Oct, 2024 @ 12:07pm

# 5.6.0 is now live. Swordsage, a new melee-hybrid class with a fire theme, was comissioned and added during the downtime instead of Arcanist. Thank you! We're also up-to-date with the new version of Conan, Age of Heroes. Here's hoping it's good.

This update contains the following:

# New:

## Swordsage:
* Flame Shield: A buff that does damage to anything that hits you for the duration. 6 second ICD.
* Ignite: A spell that does damage over time in a radius around the caster, with a PvE version.
* Blastwave: A spell that does direct damage in a radius around the caster with a PvE version. Applies "Cauterizing" buff to allies if Ignite is on cooldown, healing them over time.
* Swordsage's Sagacity: A warcry that increases damage done with weapons, stamina, and movement speed.


# Changes:


# Fixes:


# In Testing:

* Spell version of Fairy State to remove the need for an item. It's not ready for public use, but it exists. Still struggling with this, but trying different logic with this.
* Spell version of "Fairy Flight" with no animation and no cast time. This is not ready for use as it's very buggy.
* Abilities in testing for the upcoming Arcanist class.

Update: 23 Aug, 2024 @ 3:30pm

# 5.5.3 is now live.

This update contains the following:

# New:

* N/A

# Changes:

## Cleric:
* Reduced damage scaling when triggering the new Cause Greater Wounds effect.

# Fixes:

## Bladesinger:
* Bladesong no longer triggers Resonance healing on NPCs at all to make sure that the issue of healing your enemies is fixed on a live environment.

# In Testing:

* Spell version of Fairy State to remove the need for an item. It's not ready for public use, but it exists. Still struggling with this, but trying different logic with this.
* Spell version of "Fairy Flight" with no animation and no cast time. This is not ready for use as it's very buggy.
* Abilities in testing for the upcoming Arcanist class.

Update: 21 Aug, 2024 @ 11:53am

# 5.5.2 is now live.

This update contains the following:

# New:

* N/A

# Changes:

## Artisan:
* Artificer feat now also grants access to warcry of taunting, allowing Artisan's with access to the artificer feat to fill in as tanks in a pinch.

# Fixes:

## Bladesinger:
* Tried a different fix for Bladesong AoE healing on allies.

## General:
* Fixed taunt hitting multiple times and prevented taunt from stacking.

# In Testing:

* Spell version of Fairy State to remove the need for an item. It's not ready for public use, but it exists. Still struggling with this, but trying different logic with this.
* Spell version of "Fairy Flight" with no animation and no cast time. This is not ready for use as it's very buggy.
* Abilities in testing for the upcoming Arcanist class.