Conan Exiles

Conan Exiles

Professions 5.7.2
Showing 51-60 of 110 entries
< 1 ... 4  5  6  7  8 ... 11 >
Update: 13 Apr, 2024 @ 3:35pm

# 5.1.6 is now live. With this update the Revenant sub-class is now available for testing. Server administrators need to make it available to any interested parties by either placing the shrine in the world and allowing it to be selected or by granting the associated Revenant feat to players.

This update contains the following:

# New:



# Changes


# Fixes

- Fixed some issues with Revenant.

# In Testing:

- Spell version of Fairy State to remove the need for an item. It's not ready for public use, but it exists. Still struggling with this, but trying different logic with this.
- Spell version of "Fairy Flight" with no animation and no cast time. This is not ready for use as it's very buggy.
- Revenant class as a whole.

Update: 12 Apr, 2024 @ 3:45pm

# 5.1.6 is now live. With this update the Revenant sub-class is now available for testing. Server administrators need to make it available to any interested parties by either placing the shrine in the world and allowing it to be selected or by granting the associated Revenant feat to players.

This update contains the following:

# New:

## Revenant class testing:
- Ethereal Flames ability that does damage in a radius and applies Sunder to targets. Includes a PvE version that does more damage and has a reduced cooldown.
- Ravenous Chill ability that does damage and slows enemies. Includes a PvE version which has a reduced cooldown and increased potency.
- Encroaching Frost ability that deals damage after a delay and allows the revenant to heal when using Ravenous Chill on targets debuffed with Encroaching Frost..
- Warcryt of the Ravenous that increases armor, movement speed, and damage done with strength and agility weapons, and expertise.
- Shrine for the Revenant class.
- Icons, recipes, etc as needed to implement the class. Server administrators can make this class available for testing by either granting the Revenant feat or by placing a shrine somewhere. Using the shrine will prevent duplicate class acquisitions and properly assign attributes.


# Changes

## Barbarian:
- Significantly increased the damage done with strength weapons granted by Enrage.
- Increased the healing over time from Enrage when struck.

## Bladesinger:
- Increased the potency of Bladesong PvE and PvP.

# Fixes

- Stormsage (RP) feat now teaches the Stormsage how to cast Comprehend Languages as intended.

# In Testing:

- Spell version of Fairy State to remove the need for an item. It's not ready for public use, but it exists. Still struggling with this, but trying different logic with this.
- Spell version of "Fairy Flight" with no animation and no cast time. This is not ready for use as it's very buggy.
- Revenant class as a whole.

Update: 2 Apr, 2024 @ 6:48pm

# 5.1.51 is now live.

This update contains the following:

# New:

# Changes

# Fixes

- Added essence feats to various class RP feats as some classes were missing their essence in game now for some unknowable reason.

# In Testing:

- Spell version of Fairy State to remove the need for an item. It's not ready for public use, but it exists. Still struggling with this, but trying different logic with this.
- Spell version of "Fairy Flight" with no animation and no cast time. This is not ready for use as it's very buggy.

Update: 2 Apr, 2024 @ 5:39am

# 5.1.5 is now live.

This update contains the following:

Nothing. This update makes the mod work in 3.4 hopefully, let me know if you run into any issues.

# New:

# Changes

# Fixes

# In Testing:

- Spell version of Fairy State to remove the need for an item. It's not ready for public use, but it exists. Still struggling with this, but trying different logic with this.
- Spell version of "Fairy Flight" with no animation and no cast time. This is not ready for use as it's very buggy.

Update: 21 Feb, 2024 @ 3:38am

# 5.1.4 is now live.

This update contains the following:

# New:

- I consider the spell "Flight" to be working as intended at this point. It grants flight to characters in a radius for 2 minutes and then expires. Make sure to land before the buff timer runs out. Admins who are interested in making this available can find a recipe for it or grant players the item itself, both are called Flight. Fairy Flight, on the other hand, is going to stay down there in testing because it continues to give me problems.
- More testing for different spell effects if certain feats are detected.


# Changes

## Barbarian:
- Increased the range of Enraged Grasp by 75%.

## Bladesinger:
- Forced Bladesong and Sword Dance to no longer be massive on large targets. Bad particles. Bad.

## Cleric:
- Forced cleric damaging spells to stop scaling insanely as well, capping their size.

## Druid:
- Wildfire Circle (PvE) now ticks twice per cast, doing more damage over all.

## Warriors and Eldritch Knight:
- Warcry of Taunting now does 1 damage to every target hit but has a 6 second cooldown. It generates an absolutely massive amount of hate on enemies as it stands, but now it can be used to get tags on mobs for experience or kill credit while no longer being a completely brainless way to get an enemy's attention.

## Prismaticist:
- Reduced the damage of prismaticist spells to bring their power level down a little bit. They did too much damage while providing a lot of group power via their supportive effects.


# Fixes

## Druid:
- Wildfire Circle (PvE) had it's range doubled, from 1000 units to 2000 units to match the other spells. Woops.

# In Testing:

- Spell version of Fairy State to remove the need for an item. It's not ready for public use, but it exists. Still struggling with this, but trying different logic with this.
- Spell version of "Fairy Flight" with no animation and no cast time. This is not ready for use as it's very buggy.

Update: 21 Feb, 2024 @ 3:17am

5.1.31 is now live. This is a hotfix to correct a crashing issue with the new wounding poison.

This update contains the following:

# New:

- I consider the spell "Flight" to be working as intended at this point. It grants flight to characters in a radius for 2 minutes and then expires. Make sure to land before the buff timer runs out. Admins who are interested in making this available can find a recipe for it or grant players the item itself, both are called Flight. Fairy Flight, on the other hand, is going to stay down there in testing because it continues to give me problems.
- More testing for different spell effects if certain feats are detected.


# Changes

## Barbarian:
- Increased the range of Enraged Grasp by 75%.

## Bladesinger:
- Forced Bladesong and Sword Dance to no longer be massive on large targets. Bad particles. Bad.

## Cleric:
- Forced cleric damaging spells to stop scaling insanely as well, capping their size.

## Druid:
- Wildfire Circle (PvE) now ticks twice per cast, doing more damage over all.

## Warriors and Eldritch Knight:
- Warcry of Taunting now does 1 damage to every target hit but has a 6 second cooldown. It generates an absolutely massive amount of hate on enemies as it stands, but now it can be used to get tags on mobs for experience or kill credit while no longer being a completely brainless way to get an enemy's attention.

## Prismaticist:
- Reduced the damage of prismaticist spells to bring their power level down a little bit. They did too much damage while providing a lot of group power via their supportive effects.


# Fixes

## Druid:
- Wildfire Circle (PvE) had it's range doubled, from 1000 units to 2000 units to match the other spells. Woops.

# In Testing:

- Spell version of Fairy State to remove the need for an item. It's not ready for public use, but it exists. Still struggling with this, but trying different logic with this.
- Spell version of "Fairy Flight" with no animation and no cast time. This is not ready for use as it's very buggy.

Update: 7 Feb, 2024 @ 5:50am

5.1.31 is now live. This is a hotfix to correct a crashing issue with the new wounding poison.

This update contains the following:

**New**

-


**Changes**

-


**Fixes**


- New outlaw stuff should no longer crash servers. Woops.
- New outlaw stuff also has the proper icons.


**Testing**

- Flight spell that is in testing. It is called "Flight" and available as an item, or you can give it out with a recipe. It -should- work on a live server and cause you to grant flight to anyone around you for 2 minutes.
- Spell version of Fairy State to remove the need for an item. It's not ready for public use, but it exists. Still struggling with this, but trying different logic with this.
- Spell version of "Fairy Flight" with no animation and no cast time. This is not ready for use as it's very buggy.

Update: 7 Feb, 2024 @ 3:53am

5.1.3 is now live. This makes smite do less ridiculous damage and hit non-undead, gives Outlaw and Artisan some PvE ability love, and does some work towards magic-power scaling heals. Outlaw in particular should hopefully feel more like a complete class.

This update contains the following:

**New**

Artisan:
- Regenerative Barrier now applies a weapon damage scaling buff to allies in addition to its healing on hit effect.
- Sunder Armor PvE spell that applies damage to enemies in a radius as well as sundering their armor.This and all other artisan abilities are available under the Master Artisan feat.

Ranger:
- Expose Weakness now applies a severe cripple to targets who have Ranger's Mark active when it's used.

Outlaw:
- Envenom PvE ability that does enhanced damage and only effects PvE creatures.
- Leeching Poison PvE ability that does enhanced damage and only effects PvE creatures.
- Wounding Poison PvE ability that does enhanced damage and only effects PvE creatures.
- Icons and recipes for the above, with the recipes being under the Outlaw feat.

**Changes**

Bladesinger:
- Bladesong PvE now does more damage and leaves a DoT effect when used.

Druid:
- Wildfire Circle PvE range increased.
- Storm Circle PvE range increased.

Faith:
- Smite now does 1/10th the damage but hits all types of creatures.

In Testing:
- The in-testing magic power scaling healing spell has had some more work done on it. I have no idea if it will work. :^)

**Fixes**

-

**Testing**

- Flight spell that is in testing. It is called "Flight" and available as an item, or you can give it out with a recipe. It -should- work on a live server and cause you to grant flight to anyone around you for 2 minutes.
- Spell version of Fairy State to remove the need for an item. It's not ready for public use, but it exists. Still struggling with this, but trying different logic with this.
- Spell version of "Fairy Flight" with no animation and no cast time. This is not ready for use as it's very buggy.

Update: 2 Feb, 2024 @ 4:03am

5.1.2 is now live.

This update contains the following:

**New**

- Two attachment test items for use with ToT maybe if they work.

**Changes**

- Some particle tweaks.

**Fixes**

- Light Expertise Grand Gloves now have the proper appearance.
- Light Expertise Mithril is now properly craftable.

**Testing**

- Flight spell that is in testing. It is called "Flight" and available as an item, or you can give it out with a recipe. It -should- work on a live server and cause you to grant flight to anyone around you for 2 minutes.
- Spell version of Fairy State to remove the need for an item. It's not ready for public use, but it exists. Still struggling with this, but trying different logic with this.
- Spell version of "Fairy Flight" with no animation and no cast time. This is not ready for use as it's very buggy.

Update: 31 Jan, 2024 @ 1:16am

5.1.1 is now live. This rebinds the stat sheet to Shift + K, adds an ability to Outlaw, and does some backend stuff. Next update will likely have a ranger ability and some more tweaks to spellcasters.

This update contains the following:

**New**

Outlaw:
- Leeching Poison is a damage over time effect that Outlaws can activate on enemies in a radius around them. It triggers on damage taken.
- Envenom now gives Outlaws a heal when Leeching Poison is active on a target and Envenom hits them.

- New particles and icons for the above. The particles are probably not staying as they are, but these will do for now I hope.

**Changes**

- Character sheet is now opened by pressing Shift + K.
- Adjusted the Cloak of Shadows so that it provides more than a negligible amount of weapon damage and increased its movement speed bonus.

**Fixes**

-

**Testing**

- Flight spell that is in testing. It is called "Flight" and available as an item, or you can give it out with a recipe. It -should- work on a live server and cause you to grant flight to anyone around you for 2 minutes.
- Spell version of Fairy State to remove the need for an item. It's not ready for public use, but it exists. Still struggling with this, but trying different logic with this.
- Spell version of "Fairy Flight" with no animation and no cast time. This is not ready for use as it's very buggy.