RimWorld

RimWorld

MIM - WH40k Imperial Fists
Showing 1-10 of 41 entries
< 1  2  3  4  5 >
Update: 8 Jul @ 9:48am

[Auto-generated text]: Update on 7/9/2025 1:48:25 AM.

Update: 29 Jun @ 9:43am

[Auto-generated text]: Update on 6/30/2025 1:42:42 AM.

Update: 22 Jun @ 5:16am

22/6/2025:
- 1.5: Fixed that one asset required Salamanders instead of Imperial Fists.
- 1.6 Migration done.

Update: 25 Mar @ 8:14am

26/3/2025: 1.4/1.5
1. Minor NPC pawn kind def update (no mid-save impact)

Update: 24 Mar @ 10:52am

25/3/2025: 1.4/1.5
1. Fixed NPC pawn kind def.
2. New Mk3 shoulder pads frame added - existing Mk3 renamed to Mk2 (no mid-save impact)

Update: 20 Mar @ 7:17am

20/3/2025: 1.4/1.5
1. Update indomitus helmet
2. Update indomitus armor south design
3. Minor errata

Update: 14 Mar @ 11:30am

15/3/2025:1.4/1.5
1. Updated NPC pawn kind def - fixed NPC pawns sometimes missing armor parts / added mantle to each terminators (No mid-save impact)

Update: 7 Mar @ 10:23pm

8/3/2025: 1.4/1.5
1. Minor errata and updated specialist spawn apparels to align with new items at AA core's end.

Update: 23 Feb @ 9:30pm

24/2/2025: 1.4/1.5
1. Terminator armor rendering updated. Now shoulder pads hide their helmet.
2. New apparel: Cataphractii armor.

Update: 21 Feb @ 10:27am

22/2/2025: 1.4/1.5
1. Texture updated - All shoulder pads
2. New items - Captain Shoulder Heraldry.
3. Pawn Kind Def updated - now all NPC pawns will be spawned with randomized apparels.