Jagged Alliance 3

Jagged Alliance 3

Rato's ToG Compatibility Patch & Rebalance
Showing 11-20 of 56 entries
< 1  2  3  4  5  6 >
Update: 15 Dec, 2024 @ 6:58am

Version 1.20-3222

1.20b

Fixed faulty magazine components for HK53 and HK33, as well as TAR21 Scope, please reapply these componentes for effect

Update: 2 Dec, 2024 @ 10:30pm

Version 1.20-3221

1.20a

Small code fix
----------------------

The mod now uses Common Lib as a dependancy.

-----
Introducing Compatibility with Revised Mags!
Added mags for all weapons. Exception is the groza, due to its model.
The Type56 and the Papovka will share mags with the AK47. This means that their default magazine (which is an internal mag by its model) will now be a detachable 10 mag that can also be used on the AK. SKS has a fixed model, so it will not be able to change magazines
-----

Increased range of all firearms by 6
Buffed the ZF4 Scope Aim accuracy bonus to 15%
Lowered SKS family weapons price

Many bug fixes and code improvements
Fixed RK light stock behaving like a no stock
Fixed G36 not being able to fold stock
Fixed Deslile having 0 noise
Fixed Vigneron having 0 noise
Fixed Description being too big and bugging the UI in the weapon modification screen

Update: 2 Dec, 2024 @ 4:01pm

Version 1.20-3212

1.20

The mod now uses Common Lib as a dependancy.

-----
Introducing Compatibility with Revised Mags!
Added mags for all weapons. Exception is the groza, due to its model.
The Type56 and the Papovka will share mags with the AK47. This means that their default magazine (which is an internal mag by its model) will now be a detachable 10 mag that can also be used on the AK. SKS has a fixed model, so it will not be able to change magazines
-----

Increased range of all firearms by 6
Buffed the ZF4 Scope Aim accuracy bonus to 15%
Lowered SKS family weapons price

Many bug fixes and code improvements
Fixed RK light stock behaving like a no stock
Fixed G36 not being able to fold stock
Fixed Deslile having 0 noise
Fixed Vigneron having 0 noise
Fixed Description being too big and bugging the UI in the weapon modification screen

Update: 20 Aug, 2024 @ 10:56pm

1.19c

removed unused calibers from appearing in Bobby Rays

Update: 20 Aug, 2024 @ 10:48pm

1.19c

removed unused calibers from appearing in Bobby Rays

Update: 20 Aug, 2024 @ 10:48pm

1.19b

removed unused calibers from appearing in Bobby Rays

Update: 19 Aug, 2024 @ 11:58am

1.19b

fixed caliber table

Update: 18 Aug, 2024 @ 9:43am

1.19a

fixed groza's caliber

Update: 16 Aug, 2024 @ 1:25pm

1.19

Steyr Scout caliber changed to .308 Winchester, stats updated
Add barrel modifications to change Steyr Scout to 5.56
Fixed Explosion effects for the 22mm grenades

Update: 19 May, 2024 @ 1:12pm

1.18

fixed some guns being in the wrong class
increased damage for 9mm smgs by 1
sligthly improved MicroUzi recoil