Jagged Alliance 3

Jagged Alliance 3

Rato's ToG Compatibility Patch & Rebalance
Showing 21-30 of 56 entries
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Update: 25 Apr, 2024 @ 2:31pm

1.18

Suppressors will reduce noise a bit more efficiently

Update: 18 Apr, 2024 @ 12:37pm

1.17

fixed some guns being smoll
improve the function that controls unpatched weapons not dropping

Update: 18 Apr, 2024 @ 1:33am

1.16

major refactoring of the code, hopefully it will bring more stability to this patch
improve the function that controls unpatched weapons not dropping

Update: 12 Apr, 2024 @ 3:54pm

1.15

fixed VSS having M82 penalty (again)
improved the check for disabling unpatched weapons at shop

Update: 12 Apr, 2024 @ 3:49pm

1.15

fixed VSS having M82 penalty (again)
improved the check for disabling unpatched weapons at shop

Update: 12 Apr, 2024 @ 3:48pm

1.15

fixed VSS having M82 penalty (again)
improved the check for disabling unpatched weapons at shop

Update: 2 Apr, 2024 @ 11:27am

1.14c

fixed issue in folding stock of RK95

Update: 28 Mar, 2024 @ 1:02am

1.14b

fixed TAR21 not being scrapable

Update: 18 Mar, 2024 @ 1:52am

1.14a

fixed a issue where vanilla weapons were having their bipods folded when you holstered them

Update: 17 Mar, 2024 @ 8:17pm

1.14

improved RPD reliability, increased recoil sligthly

Folded components will not be avaliable for crafting, you should use the combat action to fold them


Finally fixed 22mm grenade position on the muzzle of papovka and m70