Jagged Alliance 3

Jagged Alliance 3

Rato's ToG Compatibility Patch & Rebalance
Showing 31-40 of 56 entries
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Update: 8 Mar, 2024 @ 4:44pm

1.13

added 9x39mm basic rounds crafting operation
Mobile Shot will correctly be blocked when you have a grenade attached to Papovka rifle
some small tweaks

Update: 6 Feb, 2024 @ 1:57pm

1.12
updated to JA 1.5

balancing tweaks on many weapons

SKS family weapons now have mobile shot

Update: 6 Feb, 2024 @ 1:52pm

1.12
updated to JA 1.5

balancing tweaks on many weapons

SKS family weapons now have mobile shot

Update: 29 Jan, 2024 @ 1:29am

1.11b

fixed TAR having single shot as default attack
fixed VSK having zero noise - might need to respawn the weapon
did a small balance pass on the VSK
fixed VSS expanded mag size
added some scopes to HK23. Still wasnt able to de-invert the scopes. gonna ask archimedes about it

Update: 26 Jan, 2024 @ 10:55am

1.11a
small improvement in the code to prevent unpatched guns dropping

Update: 26 Jan, 2024 @ 10:54am

1.11a
small improvement in the code to prevent unpatched guns dropping

Update: 25 Jan, 2024 @ 11:19pm

1.11
Decreased VSS stance ap to 3

Added .45 ACP

Patched the following guns
HK33A2_1
HK53_1
G3A3_1
G3A3Green_1
M1911_1
Delisle_2
UMP_1
RK62_1
RK95_1
PP91_1
VSK94_1
HK23ECamo_1
HK23E_1
VigM2_1
M70D_1
M70_1
TAR21
M76_1

bugfixes:

fixed scout scope crit applying to hipfire attacks
Improved compatibility with GC militia

Update: 22 Jan, 2024 @ 2:10pm

1.10
Added 9x39mm MYSH subsonic rounds, in 3 variants:
Standard, AP, SPP

VSS and Groza will now use 9x39mm rounds. Decreased VSS and Groza range by 2

Revised snapshot penalties

Update: 20 Jan, 2024 @ 8:07pm

1.9a
some code tweak

Update: 19 Jan, 2024 @ 4:06pm

1.9

Many changes related to Recoil overhaul


Increased p90 and groza PB range modifier
Reduced P90 stance ap