Killing Floor

Killing Floor

ScrN Testing Grounds (TestMap)
Showing 1-7 of 7 entries
Update: 11 Feb, 2022 @ 4:39am

Renamed KF-ScrnTestGrounds-SE to KFT-ScrnTestGrounds-SE

Update: 15 Dec, 2021 @ 9:21am

Added KF-ScrnTestGrounds-SE

Update: 1 Dec, 2018 @ 4:29am

Update: 29 Nov, 2014 @ 12:27pm

  • Supports Female Fleshpound MKII.
  • Players now are spawning in the main room instead of bot room.
  • Button "Respawn Bots" also teleports all bots back to their room (in case when they have managed to escape via window)
  • Button "Damage Bots" replaced with "Kill One Bot"
  • Added button to kill all zeds on the map.
  • Boss plate moved to the trader.
  • Removed many unnecessary log messages.

Update: 16 Sep, 2014 @ 6:43am

Bots now have an axe instead of 9mm pistols.
However, if died and respawned, they will have 9mm again.
Bot window now can be welded.

Update: 12 Sep, 2014 @ 10:21pm

  • Fixed numerous warnings in the log file.
  • Previous fix fixed bots too, so they are able to shoot zeds now. To prevent that, metal window was added.
  • Bot heads put on the table. Shooting them instantly kills bots.
  • Added button to respawn bots.
  • Player auto respawn.
  • I didn't found a way how to separate places for player and bot respawn. That's why players spawn in the "bot area". You need to jump on a barrel, then on the table, crouch and walk through the window.

Update: 11 Sep, 2014 @ 10:10am