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de_dust2
Drum and Bass wave music (1-4)
Neptunia (2 skins)
It appears, one of the Neptunias was added after this map, but I do not remember when.
https://www.dropbox.com/s/1uhoizzoqtvxc2d/ScrnDebug.zip?dl=1
If you are using ScrN Balance, then you need to switch to GameLength=8 for Test Mode.
Example:
KF-ScrnTestGrounds.rom?Listen?Game=ScrnBalanceSrv.ScrnGameType?Difficulty=7?GameLength=8?VACSecured=true?MaxPlayers=6
C:\Program Files (x86)\Steam\steamapps\common\KillingFloor\
Just select it from the list.-
- Once spawned, players can't switch perk unless they mapvote nvm, had bAlwaysAllowPerkChanges to false
- CPU usage/Log spam is quite high (when idling, stays higher than a busy vehicle mod server)
archive01.org:7707 pw:lolz
Supports Female Fleshpound MKII.
Players now are spawning in the main room instead of bot room.
Button "Respawn Bots" also teleports all bots back to their room (in case when they have managed to escape via window).
Button "Damage Bots" replaced with "Kill One Bot".
Added button to kill all zeds on the map.
Boss plate moved to the trader.
Removed many unnecessary log messages.
- Bots now have an axe instead of 9mm pistols.
- However, if died and respawned, they will have 9mm again.
- Bot window now can be welded.