Project Zomboid

Project Zomboid

{B41} VariableSkin Contents Spawning
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Update: 12 Aug, 2024 @ 6:19am

Improvements
  • All clothings presets now have GUID of its presets, I've picked <m_name> and hash it to MD5, then reparse as GUID because it's actually have 32 letters as hashed form. (like randomised GUID)
  • Improve mods checking scripts to...
    • Detect base requirement first (e.g. BinaryDimension, SST, FWVS2, etc.)
    • Detect patched mod for certain presets that required for (e.g. BinaryDimension QoL, VS2GUID)
    For example...
    • May 2024 update presets of BinaryDimension clothes will not spawn unless you've subscribe and enable QoL Patch
    • August 2024 update presets of FantasyWorkshopVS2(Demo) clothes will not spawn unless you've subscribe and enable VS2GUID
    Even you didn't enabled patched mod(s), rest of zeds presets that not required their patches are still spawn as usual.

Regression
  • Disable G-cup spawn for certain Binary Dimension clothes (Blooming one-piece and Suite Eclair) due to zeds doesn't wear that properly and I didn't intent to let those naked.

Update: 2 Aug, 2024 @ 10:20am

Hotfix
  • Case-sensitivity to detect demo version of FWVS2 mod

Update: 2 Aug, 2024 @ 10:10am

Update
  • Trying to add August 2024 update of FWVS2 Demo clothings.
    • This bring White Bunny Battlesuit and Artoria Pendragon sets to be spawn.
  • Try Adding VS3hair zeds, hairstyles will be randomised between and give regular clothes randomised by <m_ClothType>true</m_ClothType>.

Update: 17 May, 2024 @ 9:22pm

Try disable bra for Binary zeds

Update: 4 May, 2024 @ 8:51am

Update
  • Trying to add May 2024 update of BinaryDimension clothes to wear on zeds, note that XML patch mods are getting overhaul, spawning new May update required to check that patch mod enabled or not.

Update: 30 Apr, 2024 @ 8:46am

New Sub Mod
  • This should remain to not enable because I've moved some zed sets to not spawn in both original and demo...
  • If you still want to make it spawn, check if you're still enable main mod (either demo or not) first because explicit sub mod doesn't contains any XML files!


Fixes
  • [Demo] Some clothing item from B*RS set (FWVS2) will produce error if you found that in containers, so I've removed that problematic item out of items spawn table!

Abandoned/Removed feature
  • Sandbox settings on Demo test

Update: 21 Apr, 2024 @ 10:38am

Fixes
  • Fixed sandbox tooltip doesn't show

Update: 21 Apr, 2024 @ 10:33am

Fixes
  • Sandbox string translation are wrongly placed without language folder

Update: 21 Apr, 2024 @ 10:15am

Under construction feature
  • Testing in demo about rewrite items distribution scripts in containers
  • Added sandbox options in demo to test for...
    • Toggle to allow spawning BinaryDimenstion zeds to wear mixed clothings of certain sets (UrbanTech, DevilMania, DropDead) or not.
    • Toggle to allow some explicit zeds from FWVS2 to spawn or not (set to false by default for this options)
    Please note that you may need to explore unvisited area or purge and wait for new hords to confirm that your settings are applied properly, otherwise, you may need to delete all "zpop_*.bin" file in save folder (except "zpop_virtual.bin") to enforce respawn all zombies.

QoL
  • Remove ProcedurualDistribution leftover file because I cannot manage to add spawn chance of clothing items well now, however, it's still in the plan that I wish to add lootTable to spawn modded clothings in various containers, except SST because it's already distributed from that mod itself.

Update: 20 Apr, 2024 @ 9:01am

QoL
  • Reduce BinaryDimension zeds spawn to 1.25