tModLoader

tModLoader

Calamity Overhaul
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Update: 20 Jul, 2024 @ 12:40am

v_0.4.0.2.7

1. Significantly reduced Skeletron Prime's aggressiveness outside of Boss Rush mode. It will no longer exhibit absurd mobility outside of Boss Rush. Projectile speed is reduced to 45% of the original in Expert Death mode and 65% in Master Death mode. If Infernum Mode is enabled, there is a 15% speed boost. During Boss Rush, the speed is locked at 100%.
2. Readjusted the growth curve of the SHPC.
3. Fixed particle and collision errors for the Nettlevine Greatbow.

Update: 18 Jul, 2024 @ 1:55am

v_0.4.0.2.6
Small update patches, supplementary fixes for some issues that have been reported by players

1. Compatibility update: Fixed an issue where enabling Infernum Mode in a non-Master Mode world would cause enemy AI to only use Revengeance difficulty.
2. Compatibility update: Fixed severe AI conflicts in Fargo's Souls DLC Eternity Mode, such as Skeletron Prime's arms becoming invincible while its head infinitely regenerates health, making it nearly impossible to defeat.
3. Reduced the firing rate of Majestic Guard by 50%.

Update: 16 Jul, 2024 @ 6:55pm

v_0.4.0.2.5

1. Add support for localization in Russian, German, and French, acknowledging that the current translations may not be optimal. We encourage enthusiasts proficient in these languages to contribute better localization content for the mod: Contribution localization!:) [github.com].

2. Fix the issue where bows and crossbows still render with white light effects when weapon adaptivity lighting is enabled.
3. Reduce the laser scatter speed of Skeletron Prime.
4. Reduce the base panel damage of Flak Toxicannon from 73 to 62 and decrease its burst from 9 shots to 6 shots.
5. Increase the firing interval of FlakKraken from 30 to 50.
6. Slightly extend the usage time of Vortex Beater.
7. Changer la texture des cartouches

Update: 10 Jul, 2024 @ 3:58am

v_0.4.0.2.3
Small update patches, supplementary fixes for some issues that have been reported by players

1. Weaken the Mechanical Skeletron King's desire to attack during non-boss rush, adjust the attack rhythm to prevent seamless barrage
2. Better sky background texture

Update: 9 Jul, 2024 @ 11:03am

v_0.4.0.2.2
Small update patches, supplementary fixes for some issues that have been reported by players

1. Optimize the game experience in multiplayer mode, for example, the mechanical Skull King in multiplayer mode will no longer lose packets frequently

Update: 9 Jul, 2024 @ 4:21am

v_0.4.0.2.1
Small update patches, supplementary fixes for some issues that have been reported by players

1. Fix Boss background fade error
2. Add some UI sound effects
3. Fixed menu sound loss in multiplayer mode

Update: 8 Jul, 2024 @ 4:12am

v_0.4.0.1.9
Small update patches, supplementary fixes for some issues that have been reported by players

1. Fixed an issue where summoning the Mechanical Skeleton King had a probability of crashing the game under high screen refresh rate

Update: 7 Jul, 2024 @ 11:05am

v_0.4.0.1.8
Small update patches, supplementary fixes for some issues that have been reported by players

1. Fixed an issue where special backgrounds would not enable properly in multiplayer mode.
2. Fixed an issue where fireballs shot by the Aegis Blade would not render special effects correctly.
3. Added a setting to enable or disable biobehavioral modifications.
4. Fill in some gaps in English localization

Update: 7 Jul, 2024 @ 3:09am

v_0.4.0.1.7
Supplementary update

Update: 7 Jul, 2024 @ 2:57am

v_0.4.0.1.6
Supplementary update