tModLoader

tModLoader

Weapon As Accessory
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Update: 18 Mar, 2024 @ 1:50am

1. Fixed the bug where sometimes friendly NPCs would be debuffed

Update: 28 Feb, 2024 @ 7:48pm

1. Biome weapons can now take effect when placed in the vanity slot
2. Removed low-level debuffs from the random debuff list in the Guide To Hunt In Great Forest, such as On Fire!

Update: 28 Feb, 2024 @ 3:06am

Version 0.1.10 has been published to Stable tModLoader v2023.12

Update: 27 Feb, 2024 @ 1:21pm

1. Added accessory effect of Death Sickle and Bunny Cannon

Update: 26 Feb, 2024 @ 9:15pm

1. Added accessories effects for DD2 weapons
2. Added accessories effects for food-themed weapons

Update: 25 Feb, 2024 @ 8:16pm

1. Added the accessory function of the Vampire Knives and related craft tree.
2. The accessory function of the Optic Staff has been added. Now you dare use Spazmatism's own spells against itself.
3. Expanded the functionality of Guide To Hunt Monster, which now receives two subsequent upgrades.
4. Changed the logo of the mod.

Update: 25 Feb, 2024 @ 3:02am

1. Fixed the confusion between Cursed Flames (weapon) and Cursed Flame (material). Now Cursed Flames the magic book can be equipped normally and affect enemies with cursed flame

Update: 24 Feb, 2024 @ 6:20pm

1. Accessory effect of the T1 Explosive Trap sentinel staff is changed to cause On Fire to match the period of the Huntress suit.

Update: 24 Feb, 2024 @ 3:28pm

1. Modified accessory function of slime gun and water gun
2. Added the accessories function of NightsEdge, True NightsEdge and Bat Bat

Update: 24 Feb, 2024 @ 3:25pm

Forgot to remove debug information in the previous version