tModLoader

tModLoader

Weapon As Accessory
29 Comments
A Brave Elected Volunteer 8 Aug, 2024 @ 10:13am 
For some odd reason, the accessory effect on the Death Sickle seems to break fishing. It probably has something to do with the bobber collision and the liquid. Thankfully moving the accessory to the vanity slot removes the effect, so it's pretty minor.
=L33T 720= 28 May, 2024 @ 7:24am 
does this haves calamity / thorium mod compatibility?
MercuryDoll 30 Apr, 2024 @ 7:13pm 
i was losing my mind for 15 minutes straight thinking my game bugged out before i realized what putting the Ball of Hurt into an accessory slot actually did. 10/10
Uiopik 6 Apr, 2024 @ 1:10pm 
can you make a separate mod that adds "weapon accessory slots" which work like normal ones but you can put weapons in there
Scamander Wayne 22 Mar, 2024 @ 7:09am 
Hello, just want to ask about config. What does zero in healing max value mean? That vampire knives healing is off by default, or zero stands for no limit and making number between 1 to 50 actually limits it?
rocksinshoe 9 Mar, 2024 @ 4:06pm 
hey bro it will be better if you change how this mod works and methods completely. from what i understand you do weapons manually yes? that is not good because:
more work
incomplete list
not all work
mods dont work

instead i recommend you make the method more dynamic as in when you put your weapon in the slot it will cause the debuff it should cause if you attack with it automatically, and also give the buff that it should if it gives a buff like minions
rocksinshoe 9 Mar, 2024 @ 4:02pm 
you should support summoner weapons in accessory slots so you can use the slots as extra minions
rocksinshoe 9 Mar, 2024 @ 1:19am 
can you make whip tag debuffs work like this? i know it will be op but cmon it will be fun
Cap'n Rightbarrel 2 Mar, 2024 @ 12:54am 
You could still use it and not use weapon back mod, not every mod needs to work with eachother
ginger  [author] 1 Mar, 2024 @ 6:35pm 
@감자 There was a pre-upload version of the introduction that listed weapons with accessory effects. But then there were a bit too many weapons affected so I removed that part.
However, you can find most of the weapons that inflict debuffs at the end of the "Debuffs" page of the wiki, which (in quantity) make up the bulk of the current content of this mod. The remaining weapons are basically listed in the current introduction.
ginger  [author] 1 Mar, 2024 @ 6:21pm 
@OziraY I considered this idea. However, players may put several weapons in the accessory slot and at the same time activate some mod that carries handheld weapons on their backs, which may mess up the visual effects.
Cap'n Rightbarrel 1 Mar, 2024 @ 1:40pm 
can you make to the weapon shows up on your back like the mod back weapon?
감자 1 Mar, 2024 @ 12:03am 
Could you please compile a list of working weapons?
ginger  [author] 29 Feb, 2024 @ 3:12pm 
@GhostSprite sorry for poor English:evafacepalm:
GhostSprite 29 Feb, 2024 @ 12:22pm 
this is very complex for my small brain i cant read that much :( i literally had to while reading say it out loud and simplify it to have it be less words
Supreme Maid Calamitas 28 Feb, 2024 @ 3:23am 
I always thought about this some-kinda mod and seeing this mod become real thing that just fullfil my dream ty for making this mod.
ginger  [author] 28 Feb, 2024 @ 3:11am 
@Leafdoll @Terrarian There are currently no plans to support mod weapons. However, Terrarian's suggestions gave me related ideas. Now some weapons can change the biome the player is in when equipped as accessories.
Terrarian 27 Feb, 2024 @ 3:47pm 
or the broken biome blade from calamity. imagine the possibilities with the effects in certain biomes.
Leafdoll 27 Feb, 2024 @ 12:44am 
Oh, just imagine Thorium Healer or The Stars Above Weapons...
ginger  [author] 26 Feb, 2024 @ 9:40pm 
@eq. There is some other content as well. The mod's introduction has been updated.
@Leafdoll I've thought about this too, but I don't have any dev plans yet.
@King :dee:
King of dying comedically 26 Feb, 2024 @ 9:09am 
pretty cool bro
Leafdoll 26 Feb, 2024 @ 6:02am 
nani the fuck?

YUS. Although it'd be interesting for Summoner weapons to have you gain a Summon of the respective accessory (Has not been the first time accessories allowed us to summon fellow minions)
professional clown 26 Feb, 2024 @ 1:56am 
@ginger, so, only debuffs/buffs that weapons inflict?
吱吱呱 26 Feb, 2024 @ 1:01am 
加油啊!做mod的大哥哥
大污湿 25 Feb, 2024 @ 9:16pm 
太裤辣!:steamhappy:
ginger  [author] 25 Feb, 2024 @ 8:27pm 
@rocksinshoe Only works with certain vanilla weapons. In fact, this is achieved by simply modifying specific items, rather than applying some trick to the common code.

@eq. For example, placing the Wand of Sparking in the accessory slot will give all attacks a chance to set enemies on fire as the wand's projectiles. Golden Shower cause Ichor, Betsy's Wrath cause Betsy's Curse, Bat-Bat causes attacks to heal player for 1hp like the weapon itself , and so on.
SSneaky 25 Feb, 2024 @ 6:15pm 
Finally, i can double my piss output. :mirosbird:
professional clown 25 Feb, 2024 @ 12:27pm 
how does it work? like, what effects do weapons give?
rocksinshoe 25 Feb, 2024 @ 5:01am 
does it work with all modded weapons that apply debuffs or just vanilla?