Garry's Mod

Garry's Mod

[wOS] Clocas' Advanced Melee Tech
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Update: 27 Mar, 2024 @ 6:14am

new secret animations :3
added a new animation event for developers; "FT"
used for footstep sounds based on material underfoot, third option should be either 0 (left foot) or 1, this works by tracing under the desired foot bone and playing a random footstep sound based on the material

corrected awakened beast's combo-end idle delays
awakened beast's combo 1-5-7's ends should properly give the player velocity
added some new sounds

Update: 22 Mar, 2024 @ 1:33pm

changed lord's parry for the last time i promise;
larger parry window, quicker swing
getting hit before parrying will do 2x damage and recoil you backward

Update: 19 Mar, 2024 @ 3:14am

adjust lord's parry timing (0.34 seconds, lasts 0.1 seconds)
under that 0.34 seconds, you are counted as blocking (failed parry)
added damage multiplier for lord

Update: 18 Mar, 2024 @ 10:23am

NEW WEAPON: Lord!!
hes cool :3

fixed box hitboxes still appearing even though the user is dead
possible fix for beast's cursor not showing up

Update: 10 Mar, 2024 @ 7:46am

!! npc grapples have been added !! certain grapples seem to be somewhat broken, although this is not my primary focus for the addon, they might remain broken

fixed conflicts with the mw II takedown addon

beast has 2 new abilities
fixed beast's 6th ability being usable even if its locked
beast's unlocking is faster
added damage multiplier for the beast

dodging mechanic is still planned

Update: 8 Mar, 2024 @ 6:10am

new weapon: beast

still working on npc grapples :(

Update: 3 Mar, 2024 @ 1:28pm

dragon's autocombo stuns players for easier hits
added dragon's spawnicon (i forgot))))))))))))))))))))))

Update: 3 Mar, 2024 @ 11:03am

added new weapon: Dragon
also new swing sounds that may be used in the future
fixed iron fist's debris not being affected by damage multiplier

npc grapples coming soon maybe

Update: 1 Mar, 2024 @ 6:31am

an attempt to fix submachine guns' textures

Update: 1 Mar, 2024 @ 3:48am

! added settings !

buffed some attacks of fists, vital claw, metallic fists, thrine blades, scythe & sigma blade
movement is disabled while awakening/unawakening the sigma blade now
earlier & more hitboxes for unawakened sigma blade's heavy attack
commented a print of scythe
fists shouldnt freeze the player upon some black magic trickery
nerfed claymore's lunge
buffed plasma sword's plasmic catcher/alt attack