RimWorld

RimWorld

Animal Feeder
Showing 1-4 of 4 entries
Update: 4 Apr, 2024 @ 6:46am

  • Created time to wait to Activate and Deactivate; Setting as zero will activate and deactivate immediately; This was created to avoid turn on and off in sequence, and to allow some kind of natural buffer before removing the food from the pen.
  • Checked for hungry animals inside the pen. If there is, it will override the natural growth settings;
  • Fixed bug fixes related to grouping the feeders;

Update: 29 Mar, 2024 @ 5:57am

  • Fixed Error when grouped and one is constructed and one is not;
  • Fixed miss behaviour when put inside a barn, separated by a animal flag;

Update: 25 Mar, 2024 @ 4:40pm

Feeder Tab;
Add Corpses to the allowed things;
Option to use as a simple storage;
Option to use a fixed consumption value, instead of the current animals of the pen;
Add description of the current calc made;

Update: 24 Mar, 2024 @ 11:30am

Initial Version