Arma 3
Stranded - Open World Zombie Survival Mission
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Update: 28 Aug, 2024 @ 10:58am

Update: 28 Aug, 2024 @ 12:17am

- Fixed sound bug with repsawn. Not had an issue with the sound before. Very strange

Update: 26 Aug, 2024 @ 11:31am

- Fixed some stupid mistakes I made with the new respawn script.

Update: 26 Aug, 2024 @ 10:47am

_______ Updates and Tweaks _______

- Reworked respawn system. Should now be more compatible with mods.

- Changed sell factor, rewards for killing bandits and Zeds and increased money loss on death. Will now be a bit harder to accumulate money.

Update: 6 May, 2024 @ 1:13am

Update: 5 May, 2024 @ 9:40am

_______ FIxes/Optimisations _______

- Fixed a small script oversight

Update: 5 May, 2024 @ 9:08am

_______ FIxes/Optimisations _______

- Fixed a couple small script oversights

Update: 1 May, 2024 @ 1:38pm

_______ Tweaks _______

- Changed punishment respawn locations to tier 1 area for progression mode.

Update: 1 May, 2024 @ 1:23pm

_______ FIxes _______

- Fixed an oversight with the gate guard spawn. Now they only respawn when player is a certain distance away.

- A rating check in the respawn script didn't work as intended. Now, if you kill Blufor you won't be able to respawn in the safe Zone until rating is cleared by either dying or going to repent man.

Update: 23 Apr, 2024 @ 1:08pm

_______ FIxes _______

- Fixed Bar Mechanic Tow script not working | Overlooked a missing bracket. Doh!