RimWorld

RimWorld

Ceiling Mounted Orbital Trade Beacon
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Update: 2 Jul @ 7:02pm

v2.1.1

Updated the height adjustment icon texture.

  • Added a black outline in the height adjustment button icon to bring it more in line with vanilla textures. It also just kinda looks better, I guess.

Update: 11 Jun @ 10:36am

v2.1.0

Updated for 1.6 unstable branch! More updates may be needed before official release, as the unstable branch is you know... unstable...

  • Updated for 1.6 unstable branch version 1.6.4488.
  • Dropped support for Fluffy's mod manager via the Manifest.xml file, not that anyone still uses it. I think.

Update: 4 Nov, 2024 @ 6:55pm

v2.0.0

Full mod rework with some things I've learned over the past 2-3 months! Added the ability to hide trade beacons and adjust their height, improved placement logic, and some other minor tweaks.

  • New gizmos have been added to control the visibility and draw height of ceiling mounted trade beacons:
    • Added a new gizmo to toggle visibility of trade beacons, allowing you to hide them. Selecting a hidden trade beacon will make it visible while selected for convenience.
    • Added a new gizmo to adjust the height of trade beacons, letting you pick how high or low the trade beacon is displayed at for aesthetics.
    • Note: Some beacons in pre-existing saves might not receive the new gizmos until rebuilt. There's nothing I can do about this.
  • Ceiling trade beacons now have their own independent placeworker for mounting on roofs, meaning:
    • For users that didn't use Simple Utilities: Ceiling, ceiling trade beacons must be placed in roofed areas only as originally intended, and no longer in impassable places such as inside of walls.
    • For users that also used Simple Utilities: Ceiling, ceiling trade beacons can now be placed over blueprints. Ceiling Utilities' placeworkers are no longer used for ceiling trade beacons.
  • Changed CeilingTradeBeacon fillPercent to 0 from the original 0.18 value.
  • Rewrote ceiling trade beacon description to fit vanilla-style better.
  • Removed some unnecessary nodes in XML.
  • Updated text styling in mod preview image.
  • Updated internal mod documentation with new mod description.
  • As custom classes and placeworkers are now used by this mod, a Source folder has been added.

Update: 18 Aug, 2024 @ 9:16pm

v1.2.2

Fixed issue with textures not being ^4 and using more VRAM than intended, apologies!

  • Fixed all textures having wrong dimensions due to being accidentally exported at the wrong DPI setting and therefore using more VRAM than intended. Oops.

Update: 17 Aug, 2024 @ 2:29pm

v1.2.1

Minor patch, just some not-quite spring cleanup.

  • Added a welcome message for HugsLib users.
  • Added translation/contact info in README.md file for translators.

Update: 29 Jul, 2024 @ 9:24am

v1.2.0

Added compatibility with Simple Utilities: Ceiling mod to apply its features also to the Ceiling Trade Beacon! HugsLibs changelog news is now also supported.

  • If this mod is loaded with Simple Utilities: Ceiling, this mod will now be able to utilise the same features that other ceiling fixtures of the mod do.
  • Updated Ceiling Trade Beacon in-game description.
  • Added HugsLib mod update news compatibility.
  • Added Steam workshop URL to About.xml.
  • Internal full changelog moved to CHANGELOG.txt, README.txt changed to README.md and moved to main mod folder from About folder. Attached mod license now in README.md file.

Update: 30 May, 2024 @ 5:48pm

v1.1.0

Added some texture improvements and general spring cleaning of folder structure within the mod, as well as added documentation for non-Steam mod users.

  • Upscaled and adjusted texture of trade beacon with higher contrast, smoother gradiants and slightly shorter shape that is less in-the-way.
  • Redesigned mod icon.
  • Updated preview image icon with new texture.
  • Created README.txt file that contains all information contained on Steam page as well as changelog for non-steam users.
  • Decreased hitpoints from 75 to 60 to represent being more fragile as it is not mounted to a floor.
  • Folder structure changes, merged 1.4 and 1.5 folders into Common, moved Textures folder to Common.
  • Minor XML cleanup.

Update: 9 Apr, 2024 @ 5:58am

v1.0.1

Minor unimportant patch that changes the mod icon's loading method.

  • Updated modIconPath to ModIcon.png method introduced in 1.5.4048 release.
  • Minor changes to LoadFolders.xml identation.

Update: 6 Apr, 2024 @ 10:10pm

v1.0.0

Initial upload for 1.4 and 1.5.4055