XCOM 2
Expanded Playable Aliens - LWOTC
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Update: 17 Jul, 2024 @ 3:52am

- An attempt to fix you being able to repeat the heroic ayy rescue operation
- Added Muton Hunter to alien rescaler (was absent, Prowler was there)

Update: 15 Jul, 2024 @ 3:10am

- Warmaster has now fixed PCS slot (Was broken before), respecc him
- New aliens or respecced aliens now have an armory-only perk that displays that this unit can go to missions even if injured
(Faceless, Andromedons, Berserkers, Seraphims and the future Lurker) this isnt anything new, what is new that it now will display to the player.

Update: 13 Jul, 2024 @ 9:53am

- Fixed you being able to still roll for heroic ayys from the covert op RNG mission
- Potentially fixed, thanks to Tedster, the problem of aliens (both original and my new roster) of hoading in looted items under their bunks on the Avenger as they didnt turn in loot properly to the armory.

Update: 11 Jul, 2024 @ 8:27am

- Bunch of small bug fixes
- Winter Sentinel has its own tail now
- Some of the code is more optimized now
- Some localization fixes
- Nerfed baseline aim of Winter Sentinel by 5
- Fixed broken anti-grav armor
- Added some voodoo to make aliens smaller in the armory, but large in tactical layer

Update: 10 Jul, 2024 @ 3:52am

- Lurker cant spawn as reward properly now

Update: 8 Jul, 2024 @ 6:07am

Big patch
- Heroic aliens are no longer obtainable as RNG reward from the rescue covert op mission, instead they come from covert ops, this requires high faction influence (hunt part 2) and some high ranking troops to attend, this mission does take alot of time to complete, but you will get a heroic alien directly to your barracks
You can get only one heroic alien covert op, per alien, per campaign, so dont lose them !.
(So 3x heroic aliens total).

- Brand new feature - Playable Alien Visual Size editor (under name Alien Rescaler) is now a configurable file that lets you change visual scale of ALL playable aliens (both from the original mod and this one), if you want Mutons as large as Sectopods, now you can, want tiny snakes your soldiers could carry on their shoulders ? Well now player can do it by simply changing a line in a ini.file (just be wary that each update of this mod will wipe it clean).

- Archon has reworked tree to be less meta-game-ish defence stack monster.
- Some minor localization fixes
- Some bug fixes

- Winter Sentinel now adds bitterfrost stacks on hit with his bolt caster
- Winter Sentinel now has a unique rush and bind perk that works against Custodians (Snakes cant bind big humanoids like them, but WS is so large he can do it now).

- Lurker is now dormant in the code for future integration, this is a frost Chryssalid unit that will be playable in the future (It has fully functional tree, weapons and armor, but it has alot of jank and issues that needs to be addressed).
so you cant get him yet, not without console commands.

- All heroic aliens have new class icons from Ketaros 2D package

Update: 30 Jun, 2024 @ 3:41am

- New and final heroic alien added - Wraith, this MEC sectoid is a psionic unit with a heavy rifle, he is similar to a Spark/MEC soldier (immune to fire, poison and knockback).
- Seraphim nerfed across the board with HP stats, some perks are pushed much later
- Winter Sentinel has new perks, the Glacial Armor, Sentinels Vigilance and Sentinels Hide
- Some localization fixes
- Aliens can no longer be psi gifted (missed that entirely).
- Warmasters missing PCS slot is fixed
- New synergy weapon that needs necromancer and viper to make, its a cryo assault rifle with infinite magazine, it has atm broken armory localization of its abilities but it works in tactical layer.
- You might have noticed increased file size considerably, this is due to a future unit being added to the roster, the Python, this is a completely unique unit that doesnt exist in MJ collection, thanks to Deadput for porting it from XCOMs sequel.
Its a standalone unit and wont require any mods, you wont need Purge Division made by Alpha115

Update: 17 Jun, 2024 @ 4:28am

- Some minor tweaks to Winter Sentinels xcom row
- Winter Sentinel can now spit frost blobs like Adders or Mambas
- New perk that upgrades Lead the Target in functionality and place in the tree - Sentinels Vigilance, this gives LTT and stay on target, 2 in 1 package.

Update: 15 Jun, 2024 @ 12:27pm

- Replaced Dead Cutter with Undead Hunter on Seraphim, because dead cutter only works against Lost, its useless and is buggy, i rather will go with passive damage boost that will just stack with everything Seraphim does already
This is a band aid, eventually i will tinker around and find a better solution.

Update: 14 Jun, 2024 @ 11:15am

- Fixed Viper Commando not having quickdraw
- Fixed VC not having PCS slot and +1 mobility on rank up