XCOM 2
[WOTC] Luck Tracker
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Update: 6 Jun, 2024 @ 8:35am

- Updated Hit/Miss Tally logic a bit to run through the various effects for abilities to make better decisions on Hits/Misses which will play into future releases
- Update the default offset y value to move the Luck Meter down a bit

Update: 1 Jun, 2024 @ 8:41pm

- Added logic to handle tally counts for guaranteed hits that deal damage such as Soulfire
- Add SwordSlice_LW back in from filters. It still triggers UnitAttacked twice but it just seems better to allow the double tally vs nothing at all

Update: 1 Jun, 2024 @ 12:49pm

- Fixed enemy multi-target friendly fire counting toward player hits/misses

Update: 1 Jun, 2024 @ 9:09am

- Updated Hit/Miss logic to potentially weed out some duplicate counting
- Updated the alternative luck meter scaling option to be 350 vs 500

Update: 31 May, 2024 @ 8:42pm

- Fix small display issue for luck meter when at exactly 75

Update: 31 May, 2024 @ 7:10pm

- Ensured that Breakdown chart is cleared prior to next mission

Update: 31 May, 2024 @ 6:37pm

- Added shot breakdown chart to the Luck Meter UI (hidden by default)
- Updated min/max range for offset positioning

Update: 31 May, 2024 @ 7:35am

- Added option to scale the luck meter percentage to a 0-500 normalized range of luck values

Update: 31 May, 2024 @ 5:28am

- Updated the preview image

Update: 31 May, 2024 @ 4:16am

- Added luck tracking meter for the enemy to compare your luck vs the enemy
- Added visibility options for enemy tracking (enemy luck/stats hidden by default)