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It would be cool, if you could separate this Luck Tracker into each faction instead of just XCOM and enemies. Something similar to how the Kill Counter mod has separate counts for them too.
I CAN GET PROOF! I CAN GET PROOOOOOF!
I've literally been waiting years for someone to make this mod. Thank for so much.
In regards to the 100% shots though, I'm with you. On paper it seems like a 100% shot should have no business contributing toward luck because it's guaranteed but it kind of feels bad when the meter doesn't budge. I was thinking of adding a minimum score for successful hits so that 100% at least contributes 5 because a hit is a hit and there is something to be said about being lucky positionally to have a 100% shot. I could just add it as a toggle option.
And about the game pushing things one way or another via internal stuff, you can disable almost all of the "assists" using other mods (like the one from Iridar). Only then you can suffer true RNG.
Words cannot describe my utter fucking confusion.
Thank you!
Thx for the work.
I will probably throw in a variety of options to include/exclude in the final luck determination in the settings since luck is such an subjective topic and then the outcome of the meter and other tracked stats is more or less in the player's hands.