Project Zomboid

Project Zomboid

[B42/B41] Bandits NPC (v2)
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Update: 16 Aug, 2024 @ 1:25pm

  • Polishing

Update: 15 Aug, 2024 @ 11:35am

Hotfixes

  • Bandits can climb high fences - this feature is limited, they will do it rarely, and not always they will be able to jump over
  • Bandits can climb ropes - this feature is limited, they will do it only if they happen to be near that rope, and often they will fall and get hurt or die.

Update: 14 Aug, 2024 @ 1:31pm

  • NEW: Bandit switching weapons animations
  • NEW: Gun Stock Attack compatibility (coded by changshashinumaoyiyouxiangongsi)
  • FIX: Bandits will not spawn in safehouse
  • FIX: Bandits will not spawn near players (30 squares safe distance)
  • FIX: Bandits will not spawn near RV (coded by changshashinumaoyiyouxiangongsi)
  • FIX: Bandits will not spawn near basements (coded by changshashinumaoyiyouxiangongsi)
  • TUNING: Code refactor and performance improvements
  • TUNING: No blocking hit animation for player to avoid movement locking

Update: 13 Aug, 2024 @ 6:41am

  • FIX: double death animation of zombies now removed
  • FIX: friendlies will never shoot the player
  • FIX: friendlies will not attack friendlies from another clan
  • NEW: option to make friendly stop following the player and stay guarding the place
  • NEW: bandits visibility weaker when pllayer is in darkness, is sneeking or is in a bush (may be combined)
  • NEW: bandits have names
  • NEW: Firearms b41 Revamped compatibility added
  • TUNING: Friendly bandits will not destroy windows and doors in a safehouse
  • TUNING: defenders less frequent, windows no longer barricaded
  • TUNING: bandit initial health tuned to fit the clan character

Update: 10 Aug, 2024 @ 4:17pm

  • FIX - Bandits now open garage door and wide gates corectly (thanks changshashinumaoyiyouxiangongsi)
  • FIX - Single Player friendlies not moving and shruging hands

Update: 10 Aug, 2024 @ 7:56am

  • HOTFIXED

Update: 10 Aug, 2024 @ 6:04am

  • New outfit integrations with Authientic Z, Brita Armor, Insurgent, Handlebar's Preppers, zRe SWAT ARMOR by kERHUS
  • New waves(clans) settings using new outfits
  • Bandit AI behaviour selectable per clan
  • Bandits using chainsaw!


Update: 8 Aug, 2024 @ 2:49pm

  • FIX - Friendly "bandits" now working correctly. Friendly bandits will spawn using the wave system if the wave is set to friendly. They will try to locate the player and join him as companions.

Update: 7 Aug, 2024 @ 1:59pm

  • FIX - waking up players who get hit/shot during sleep
  • FIX - removed bandit base campfire
  • FIX - fixed bandit base containers
  • FIX - fixed zombie death animations
  • FIX - fixed bandit eating players dead body

Update: 7 Aug, 2024 @ 8:10am

  • FIX - Bandits would not attack players