Victoria 3

Victoria 3

1.9.6 Unofficial Hotfix Mod
Showing 71-80 of 102 entries
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Update: 8 Jul, 2024 @ 2:58am

25) Fixed 1.7.2 Bug: Similar issue to 26) but this time it's antagonize that is bugged. Instead what should happen is nations should not want to protect big isolationist countries

Update: 8 Jul, 2024 @ 1:30am

22) Fixed 1.7.2 Bug: Only Japan with a enough GDP was ignoring the world. Instead, all big isolationist countries should, and japan should stop doing so after they end sakoku
23) Fixed 1.7.2 Bug: Due to a typo, no one wants to befriend non-isolationist countries OR countries that has less than 5M GDP (read: basically everyone). Instead nations should not want to befriend big isolationist countries
24) Fixed 1.7.0 Bug: Two ideologies (Authoritarian and Despotic Utopian) was supposed to be a conditional replacement for Vanguardist. 1.7.0 moved the tech criteria for Vanguardist to Political Agitation but forgot to do that for the other two

Update: 4 Jul, 2024 @ 9:29am

Update: 4 Jul, 2024 @ 6:45am

Update: 4 Jul, 2024 @ 2:45am

20) Fixed 1.7.2 Bug: Using nitroglycerin on gold mines was supposed to give you half the gold of the dynamite PM.

Update: 4 Jul, 2024 @ 12:26am

19) Planned 1.7.3 Feature: Japan is playable now (Honorable Restoration improved)

Update: 3 Jul, 2024 @ 10:51am

18) Workaround for 1.7.2 Bug: Erroneously cannot upgrade power bloc primary principle... UHM gives you the PRINCIPLE_HONOR_SYSTEM. You first buy the opposite principle for one mandate, then you pick the corresponding decision to flip back to your original priniciple group, enact the PRINCIPLE_HONOR_SYSTEM_2 decision for tier 2, and PRINCIPLE_HONOR_SYSTEM_3 for tier 3, you can cheat as well if you really want to.

Update: 3 Jul, 2024 @ 5:23am

Update: 29 Jun, 2024 @ 11:09pm

Update: 29 Jun, 2024 @ 9:13am

16) Planned 1.7.2 Feature: leverage resistance from population now halved.