Victoria 3

Victoria 3

1.9.6 Unofficial Hotfix Mod
Showing 81-90 of 102 entries
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Update: 28 Jun, 2024 @ 9:28am

Update: 28 Jun, 2024 @ 7:31am

15) Fixed 1.7.0 Bug: A (probably harmless) missing bracket in the slavery law file.

Update: 27 Jun, 2024 @ 11:58pm

14) Fixed 1.7.0 Bug: Collectivized Agriculture didn't do anything. Now it actually Collectivizes the Agriculture.

Update: 27 Jun, 2024 @ 7:59pm

Added 13) Fixed Confucian Devout getting the "Be Fruitful and Multiply" trait. I will change this back if anyone can find anything to back that up in the Analects.

Update: 27 Jun, 2024 @ 10:08am

12) Fixed a suspected typo for third tier rice farm PM, it should cost 20 fertilizer instead of 30.

Update: 27 Jun, 2024 @ 9:44am

11) 1.7.0 Bug: Cotton Plantations erroneously still employees clergy, they didn't get the memo that they should chill at the crib (manor houses); fixed.

Update: 27 Jun, 2024 @ 7:14am

10) 1.7.1 wanted to lower GP relations requirement for recognition to 50, but didn't. So i did it for them.

Update: 27 Jun, 2024 @ 6:36am

Update: 27 Jun, 2024 @ 5:37am

Update: 26 Jun, 2024 @ 12:21pm

9) Technically this is an old bug, but when unrecs make a coladm (colonial puppet) it will become independent, not a big deal when coladm is terrible, but since they are good now im allowing unrecs to make “colonial vassals”