Total War: WARHAMMER III

Total War: WARHAMMER III

[6.2.2]Wood Elves Enchanted Arrow Upgrades (With All Six Arrow Types)
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Update: 9 Jul @ 10:26am

Update 5.6

- Implemented Glade Captain and Hawk Riders changes in 6.2.2

Update: 2 Apr @ 7:05am

Update 5.5.1

- Reduced Sisters of Twilight anti-large arrows homing start time from 0.5s(like Trueflight arrows) to 0.2s

Update: 2 Apr @ 4:31am

Update 5.5

Trueflight arrows homing changes for Flying units, including Glade Lords, Glade Captains, Hawk Riders and Sisters of Twilight

- TF arrows used by flying units now start homing at 0.5s, unlike 2s by ground units(which is needed to loop around hills). Other homing characteristics are the same. This might reduce the turning capability of the arrows at extreme angles, but a faster homing time improves the overall tracking capabilities of the arrows, especially in most air to air situations. e.g. kiting.

- SoT now also use the same homing parametres for the anti-large arrows(but they still do friendly fires), also added flaming attack, just like in 8th edition

- Both SoT arrows are now magical, just like in 8th edition(they are magic weapons).

- Removed minimum distance for SoT arrows

- All WE characters on an eagle with a bow can now skirmish

Update: 27 Mar @ 7:26pm

Update 5.4

- Updated for 6.1

Update: 14 Dec, 2024 @ 3:29pm

Update 5.3.1

- Fixed Glade Captain's arrow still does friendly fire damage

Update: 14 Dec, 2024 @ 3:20pm

Update 5.3

- (Testing) Trueflight arrows (including Lords and Heros) don't do friendly fire damage

Update: 14 Dec, 2024 @ 12:13pm

Update 5.2.1

- Revert previous Starfire Arrows damage changes, keeping 2 base damage, i.e. -2 ap and +2 base

Update: 14 Dec, 2024 @ 11:03am

Update 5.2

- +50 cost and 13 upkeep for all Trueflight Arrows units

Update: 31 Oct, 2024 @ 2:44pm

Update 5.1

- Added Ar Unit Category to units in the Land Unit Table

Update: 31 Oct, 2024 @ 2:26pm

Update 5

- Update to version 5.3

- Adjusted the price and upkeep of all Swiftshiver Shards units to match 5.3 (+25 price and +5 upkeep)

- Adjusted melee and missile CP of all units

- For all Arcane Bodkin units base missile damage +2, AP -2 (It was what I want to do previously, but the price gap between SS and AB was a bit large)