Project Zomboid

Project Zomboid

Sensible Balance: Item Weights and Miscellaneous Spawn Rates
Showing 1-4 of 4 entries
Update: 7 Aug, 2024 @ 9:22am

1.3

Fix for the failure to find ItemTweaker_Core.

Update: 28 Jul, 2024 @ 1:34pm

1.2

Added chance of fishing rod and rod equipment (line/tackle) to spawn in house closets/storage.

NEW FILE: Miscellaneous Recipes -
Don't forget to enable in mods and for savegame if you were already subscribed to this mod before!

Adds a recipe to craft sheets from ripped sheets and craft sack/sandbag from sheets. Yields some tailoring experience, requires a needle or paperclip and thread or twine.

Update: 25 Jul, 2024 @ 8:09am

1.1

Update to both mods.

-Slight tweaks, rebalancing, logic, etc. More money can now be found. Added more planks to e.g. carpentry garage/workshops, more engine parts to mechanics locations, more sacks (for composting and e.g. making sandbags), etc.

-Added a few missing items (or incredibly rare for no reason) to spawns e.g. bicycle helmets, handbags, purses, cooler baskets, basketballs, etc.

-Added compatibility for "Braven's Throwables" (ID:2856589908) for some of the reweighed items in their "throwable" version.

Update: 14 Jul, 2024 @ 4:34am

1.0

First Release.