Project Zomboid

Project Zomboid

Sensible Balance: Item Weights and Miscellaneous Spawn Rates
8 Comments
Hans-Landa 5 Nov, 2024 @ 4:04am 
Thank you for the reply, I've been working hard on an error-less modlist and I've been trying to find the correct spot to load my mods that doesn't cause catastrophic errors in the long term.
unlockk  [author] 5 Nov, 2024 @ 3:33am 
I would load these at the end because the code will only tweak the weight - if another mod overrides the item entirely (e.g. even if most things aren't changed from vanilla) it will revert the changes.
Hans-Landa 29 Oct, 2024 @ 3:54pm 
Where i should load this with a big load order, I'm kinda spooked about altering stuff that other mods also touch in other ways that aren't just weight and overriding those changes.
LauraTons 4 Oct, 2024 @ 6:15pm 
Could you please make a list of the weight changes?
unlockk  [author] 1 Aug, 2024 @ 2:11pm 
Yeah just that - good to know!
tilarium 1 Aug, 2024 @ 7:21am 
Ah ok, so it just adds more spawn points for packs then? That shouldn’t cause issues with Smoker.
unlockk  [author] 1 Aug, 2024 @ 6:15am 
The more cigarettes part is rather small, I can recall adding two spawns to people's houses. One is a small chance in the living room side table drawers, one is if the bedroom spawns with army stuff. A bigger chance was added to police station desks, seems like people's personal home office desks had a good chance of cigarettes but police station desks had no cigarettes in the item list.
tilarium 31 Jul, 2024 @ 2:17pm 
The more cigarette's part has me nervous on this one, is it compatible with Smoker or will I end up swimming in cigs?