Left 4 Dead 2

Left 4 Dead 2

Audio Mix Improver
Showing 1-9 of 9 entries
Update: 18 Jan @ 6:11pm

Fixed distortion issues with ambient sounds and added them back into the mod. Some of the loudest ambient space sounds in the game are toned down and working properly now. These include elevator shaft and sewer ambience which can both be heard in No Mercy. Overhead jet sounds in the Parish are also working properly and have returned. These are still somewhat loud after being reduced by 3db so the game's atmosphere isn't adversely affected. The desert rifle's gunfire was boosted slightly since it was noticeably more quiet than other guns.

Update: 11 Jan @ 1:04pm

1.7 (11 January 2025): Removed a few ambient sounds due to distortion. Further reduced cricket bat's flesh impacts.

Update: 4 Sep, 2024 @ 8:21pm

1.6: Removed overhead plane sounds from the mod due to distortion issue.

Update: 22 Jul, 2024 @ 9:08pm

1.5 (23 July 2024): Added most of the sounds from the animation folder, many of which are specific to certain missions.

Update: 22 Jul, 2024 @ 4:47pm

1.4 (22 July 2024): Decresed molotovs, rain, overhead planes, and jets (bombers in The Parish campaign). Fixed MP5 distortion.

Update: 20 Jul, 2024 @ 9:58pm

1.3 (21 July 2024): Fixed M16 gunfire (AK was copied over it). Reduced chrome shotty pumping sound (missed on last update), most fire sounds, and explosions. Bumped chrome shotty gunfire slightly since it was quieter than other shotguns. Further reduced mic feedback. Further reduced Scout gunfire and applied EQ to reduce harshness. Removed rain sounds from the mod because of a distortion issue on No Mercy rooftop finale.

Update: 20 Jul, 2024 @ 12:56am

1.2 (20 July 2024): Lowered pumping sounds of shotguns and AR/M16 reload. Slightly lowered auto shotty gunfire.

Update: 19 Jul, 2024 @ 5:25am

1.1: Bumped the chainsaw back up a bit. Realized right after uploading that it was a little too quiet.

Update: 19 Jul, 2024 @ 5:08am