RimWorld

RimWorld

Mechanoid Manager
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Update: 5 Aug, 2024 @ 4:38pm

Update Notes for Mechanoid Manager Mod

Version 1.1.0

New Features:
  • Easier Mechanoids Option:
    • Reduced Health: Mechanoids' health is reduced by 2.
    • Reduced Armor: Both sharp and blunt armor ratings of mechanoids are reduced by 2.
    • Reduced Damage: Melee damage dealt by mechanoids is reduced by 2.
    • Increased Cooldown: Melee attack cooldown of mechanoids is increased by 2.
    • Flammability: Mechanoids are now flammable, while their buildings (except turrets) remain non-flammable.
    • Reduced Turret Range: The range of mechanoid turrets is reduced.
    • Reduced Shield Generator Range: The effective range of mechanoid shield generators is reduced.

Improvements:
  • Improved the patching process to ensure compatibility with a broader range of mechanoid-related mods.
  • Optimized the mod to ensure minimal impact on game performance.

Bug Fixes:
  • Incident Blocker: Fixed an issue where disabling mechanoid incidents would not always prevent them from occurring.
  • Stat Adjustments: Corrected issues with adjusting mechanoid stats, ensuring all changes apply correctly.
  • Shield Generators: Fixed errors related to modifying the range of mechanoid shield generators.

Usage Instructions:
  • Enable Easier Mechanoids: Go to the mod settings menu and toggle the "Easier Mechanoids" option to enable or disable the feature.
  • Adjust Frequency: Use the slider in the settings menu to adjust the frequency of mechanoid incidents.

Known Issues:
  • Stat Conflicts: Some mods that heavily modify mechanoid stats might conflict with the adjustments made by this mod. Please report any compatibility issues on the workshop page.

Update: 5 Aug, 2024 @ 4:09pm

[Auto-generated text]: Update on 8/6/2024 1:08:54 AM.

Update: 5 Aug, 2024 @ 3:57pm

[Auto-generated text]: Initial upload.