Arma 3
Global Flashpoint 2035 - Core WIP
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Update: 2 Apr @ 1:29pm

-fixed type 24 being able to take supressors
-fixed type 98 muzzle flash issues with white/black triangles
-fixed skeleton issue for 98 family
-fixed old wrong pathaways to the mats and textures
-added lods to type 98 helical

Update: 2 Apr @ 2:28am

-Removed some legacy stuff I felt not belonging here(csat pants/gora pants with kzs top)

-Upgraded AK203 materials and textures.
-Upgraded Fleece uniform mesh and texture. Still needs to be tweaked.
-Upgraded description for most weapons n stuff.
-Upgraded Sabet to make it use magazinewells. Now it can take drum and regular mag.
-Upgraded Old Combat Helmet(ACH) texture, material and model.

-Added AK-203 M203
-Added(Returned) Type98/Type98 with helical mag with reworked texture and material.
-Added(Returned) Type24 BullAk with reworked material and texture.
-Added Steel 45 rounder as an option for Aegis RPK.
-Added EBU uniform(used in CSAT Canada mod) with Austrian, Pakistan and French textures.

Update: 17 Dec, 2024 @ 12:51pm

AK203 lods work, night sight position fix

Update: 17 Dec, 2024 @ 5:50am

GP-46 ladder sight axis fix

Update: 17 Dec, 2024 @ 4:14am

Return of the AK203 family. Still need to polish few things about them

Update: 14 Dec, 2024 @ 12:50pm

Returned the Sabet family

Update: 14 Dec, 2024 @ 12:48pm

wrong upload

Update: 14 Dec, 2024 @ 12:47pm

Removed the next listed content since it should be reworked for compability with the new Aegis/Atlas patch
-AK 203 family
-KPA weapons like Type 88, Type 24 and Type 98

Removed the next listed content since its gone to AEGIS/ATLAS
-BTR 100
-Upyr/Ghoul SMG
-RPK74M(wooden RPK stays)

Update: 14 Dec, 2024 @ 12:30pm

Update: 18 Oct, 2024 @ 11:09am