Don't Starve Together

Don't Starve Together

ActionQueue RB3 - with endless action
Showing 41-50 of 51 entries
< 1  2  3  4  5  6 >
Update: 9 Oct, 2024 @ 6:43pm

2.8.02:

(Dehydrated) Added support for taking water from Steam WaterPump

Update: 9 Oct, 2024 @ 6:25pm

2.8.01:

Added support for taking food from the table that give seasoned food every day in 登仙 mod

(Dehydrated) Fixed an issue with DISMANTLE in update 2.8.00. Now all non-empty Camp Kettles & Camp Desalinators will be excluded from DISMANTLE selection

(Dehydrated) Added support for endless action on Desalinator

(Dehydrated) In endless mode, "shift + single click" on a Well, a Camp Kettle, a Camp Desalinator or a Desalinator will now be treated as selected with "click and drag" (endlessly give input > collect > give input > ...)

Update: 5 Oct, 2024 @ 8:04am

2.8.00:

Updated to ActionQueue RB3 2.8 - Cutlass added support for level 3 Lumpy Evergreen in this update but I already added it in update 2.7.06, so nothing new here.

Added support for automatically waking bird when feeding it at night.

Added support for some actions within Dehydrated mod that were lacking in the previous update.

Allows finding replacement items from all opening containers.
Priority: Containers > Equip slots > Inventory > Backpack

Fixed a bug that prevented right-click actions queuing on Well, Camp Kettle and Camp Desalinator.

Exclude Camp Kettles and Camp Desalinators which are not empty from selection when queuing up DISMANTLE action.
Those that have been filled with water but not yet boiling/boiled are still selected. I have not found a solution to this problem yet. (Fixed in update 2.8.01)

Changed old function:
" In endless mode, targets selected with "shift + single click" will now be treated as selected with "click and drag" " - now only applies to GIVE, GIVEWATER, TAKEWATER and FILL actions.

Update: 2 Oct, 2024 @ 5:39am

2.7.07:

Added support for Dehydrated mod ( https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3004639365 ).

Added support for eating Shard of God/Shard of Demon in Book of Gods and Demons mod ( https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3296541991 ).

When (stuck at) repeating an action on an entity, deselect the entity will now stop the action, moving on to next target.

In endless mode, targets selected with "shift + single click" will now be treated as selected with "click and drag".

Fixed a bug that sometimes prevented recursive queue from triggering finding nearby targets.

Changed Endless deploy mode to be enabled by default.

Changed visibility to Public.

Update: 29 Sep, 2024 @ 5:40pm

2.7.06:

Fixed a bug that made it difficult to add new targets with "shift + double click" when quickly repeating an action in a recursive queue (picking up a bunch of items on the ground).

Fixed a bug that caused all nearby trees to be added to the recursive queue when chopping a level 3 tree (the same with mining a level 3 marble tree).

Added Lumpy Evergreen support: Starting a chopping queue on a level 3 Lumpy Evergreen tree will now only add nearby level 3 trees to the queue.

Update: 26 Sep, 2024 @ 11:12am

2.7.05:

Support finding new items to use in the backpack within extra equip slot.
Priority: Inventory > Backpack in extra equip slot > Backpack in body slot.

Update: 25 Sep, 2024 @ 4:03am

2.7.04:

Automatically withdraw coins from golden piggy bank while playing gacha with slot machine (may not work outside of Casino Park server)

Update: 23 Sep, 2024 @ 8:47pm

2.7.03:

Fix a bug from the previous update that caused the game to crash.

Update: 23 Sep, 2024 @ 7:30pm

2.7.02:

The bug that doesn't automatically pick up a new stack after the old stack has been used up has been fixed.

Highlight current target when multiple target are selected by click-and-drag or double-click.

Update: 22 Sep, 2024 @ 10:54pm

2.7.01:

Fix a bug that sometime trigger 'double-click' mode when click-and-drag.

Hopefully the bug that doesn't automatically pick up a new stack after the old stack has been used up has been fixed.