Barotrauma

Barotrauma

Smarter Bot AI
Showing 51-59 of 59 entries
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Update: 20 Mar @ 12:11am

Removed a check for MaxStackSize that I believe caused issues with PUCS

Update: 19 Mar @ 11:46pm

Added mod image :)

Update: 19 Mar @ 9:36pm

Removed a print() command that was for bugtesting and shouldn't have been included

Update: 19 Mar @ 8:54pm

- Changed file structure
- Added "Refill Oxygen Tanks" logic

Update: 18 Mar @ 7:00pm

Fixed error in Deconstruct Items order (index nil value)

Update: 18 Mar @ 6:44pm

- Added change to "Recharge Batteries" order
- Restructured the existing "Deconstruct Items" order to hopefully be more efficient

Update: 16 Feb @ 12:31pm

Removed pet food fix as I believe this has been fixed in the base game (ignore now works on stacks in multiplayer)

Update: 7 Oct, 2024 @ 3:37am

- AI set to "Fight Intruders" and combat in general should no longer attack anyone with handcuffs, including while operating a turret
- AI set to "Cleanup Items" will no longer pick up items that have any petfood tag (saline, blood, etc.) when said item is dropped close to a pet

Update: 5 Oct, 2024 @ 10:41pm

Changed AI for bots set to "Deconstruct Items" to not include deconstructors outside the player submarine