tModLoader

tModLoader

Turtle's L'il Dragon Race
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Update: 10 May @ 5:57am

Version 4.8.5
** New **
None

** Changes **
- Custom wing rendering logic should now respect the 'toggle visibility' button on your equipped wing accessory, the same way vanilla wings would render. I'm surprised nobody mentioned this sooner!
- Updated a few strings to mention some technical shenanigans that I have no idea how to work around.

** Fixes **
None

** Code/Internal **
- Some more code comments to explain a few less-documented functions.

Update: 8 May @ 5:14pm

Version 4.8.4
** New **
- Added configs to allow tethered and mounted players to be treated as if they have an Encumbering Stone, preventing most item pickups.

** Changes **
- Split the status gun duration configs into three configs instead of one shared one.

** Fixes **
None

** Code/Internal **
- Fixed some missing names for projectiles used by the mod.

Update: 5 May @ 6:13pm

Version 4.8.3
** New **
None

** Changes **
None

** Fixes **
None

** Code/Internal **
- Added 'forceWingFlapping' to DragonPlayer, which lets you manually force wings to start flapping. Resets in ResetEffects(), so must be set manually each tick that you want to use it.

Update: 30 Apr @ 4:48am

Version 4.8.2
** New **
None

** Changes **
None

** Fixes **
None

** Code/Internal **
- Improved logic for expression items that inherit hair colour. Should make more sense, but has no actual impact for any of the currently-available expressions.

Update: 30 Apr @ 4:30am

Version 4.8.1
** New **
None

** Changes **
None

** Fixes **
- Fixed the dragon squinty expression not inheriting the body's colour properly. Forgot to flag it properly (and didn't test it, OOPS).
This should also make it play nice with the dyable head.

** Code/Internal **
- Support using hair colour for facial expressions instead of skin colour (for L'il Fox due to how the colour regions are set up).

Update: 30 Apr @ 2:59am

Version 4.8.0
** New **
- Added a new Dragon Squinty Expression face expression accessory for the dragons. Best fit on L'il Dragon and B'ig Dragon- no guarantees for other races.

** Changes **
- Dragon facial expression accessories now have a new inventory sprite that shows the whole greyscale head.
- Electric breath affinity changes:
- Now gradually gains hydration rather than immediately getting the full buff duration upon touching water.
- Now gets hydration slowly in rain!
- Default speed penalty when dry increased from -25% to -30%.

** Fixes **
None

** Code/Internal **
- Dragon facial expression accessories have migrated to using a custom draw layer similar to fins so that they can support more features.
- They also use a new system similar to saddles, fins, etc. that registers a custom texture to be looked up and drawn via a dictionary in the new custom layer. Also supports optional ability to inherit skin colour (useful for hiding the underlying eye).

Update: 28 Apr @ 12:17am

Version 4.7.8
** New **
None

** Changes **
- Dying to the auto rescue system should now attempt to preserve the death message you would've had normally.

** Fixes **
- Fixed fire affinity damage getting doubled up visually for other clients in multiplayer.

** Code/Internal **
- Fixed another deprecated function that wasn't using NetworkText.

Update: 27 Apr @ 9:47pm

Version 4.7.7
** New **
None

** Changes **
None

** Fixes **
- Fixed life breath's affinity trying to ground you while mounted.

** Code/Internal **
None

Update: 27 Apr @ 1:25am

Version 4.7.6
** New **
None

** Changes **
None

** Fixes **
- Fixed the last update making dragons not respawn on their home pedestals. Oops!

** Code/Internal **
None

Update: 27 Apr @ 12:19am

Version 4.7.5
** New **
None

** Changes **
None

** Fixes **
- Fixed an issue where players could die due to everyone needing rescue, and then respawn still needing rescue, resulting in another death.

** Code/Internal **
None