RimWorld

RimWorld

More Injuries (Continued)
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Update: 28 May @ 11:34am

v1.5.2.3
This release focuses on bug fixes and QoL improvements:

  • fixes "medical emergency" popping up when performing a blood donation
  • fixes incorrect "(from inventory)" label in blood transfusion context menu, even though "from map" was meant.
  • fixes a rare condition where inhalation injury calculation could lead to exceptions

Update: 9 May @ 8:14am

v1.5.2.2

  • lowered research requirements for CPR as per popular request
  • CPR is now unlocked by default when starting with the "Crashlanded" scenario

Update: 3 May @ 2:48pm

v1.5.2.1

This update includes bug fixes, usability improvements, and new features

  • Bug Fixes
    • Doctors no longer get stuck when trying to splint without available splints.
    • Paramedic mechanoids now perform CPR correctly.
    • Prevented exception when trying to provide first aid to unreachable patients.
    • Fixed compatibility with Humanoid Alien Races (HAR) mods, including support for Ratkin pawns.
  • Tourniquet Improvements
    • Heavily bleeding limbs are now highlighted in the tourniquet menu.
    • Doctors automatically apply tourniquets (from inventory) during the Provide First Aid job.
    • Added a mod setting to adjust what qualifies as "heavily bleeding."
  • Research & Content Updates
    • CPR is now its own research project, separate from Emergency Medicine, making it more prominent and easier to unlock.
    • Research project requirements have been rebalanced, overall making them easier to unlock.
    • Added new research tab descriptions and localization keys.
    • v1.5.2.1 migration will auto-unlock new CPR research project for players who previously researched Emergency Medicine.
  • Miscellaneous
    • Updated user manual and Steam image gallery.

Update: 21 Apr @ 9:50am

v1.5.2

  • Gameplay Additions & Improvements
    • Added a research progression system for unlocking medical devices and procedures.
    • Introduced advanced surgery to treat paralysis.
    • Added a craftable thoracoscope, used in video-assisted thoracoscopic surgery (VATS).
    • Reusable items like the defibrillator and thoracoscope now have a chance to break on use and require replacement.
    • Doctors can now automatically splint fractures (must be enabled in mod settings).
    • Added a mod setting to customize the minimum medical skill required to extract blood bags from downed pawns.
    • Added option to hide the tourniquet self-treatment gizmo in mod settings.
  • Balancing & Tweaks
    • Adjusted crafting stations for realism (e.g., bandages are now made at tailor bench instead of machining table).
    • Made the defibrillator stackable.
  • Art & Assets
    • Retextured medical equipment to better match RimWorld's art style.
    • Removed unused textures and assets.
    • Updated the mod's thumbnail.
  • Localization & Modding Support
    • Added support for localization.
    • Implemented a translation interface.
    • CI tests now ensure language files are complete.
  • Bug Fixes
    • Fixed a NullReferenceException in the hearing loss calculation when using jump packs.
    • Fixed various typos.
  • Documentation & Infrastructure
    • Updated the user manual.
    • Added contribution guidelines and installation instructions.
    • MoreInjuries is now licensed under GPL-3.0.
    • Added credits and updated Steam Workshop gallery.
    • Added save file migration support for v1.5.2.

Update: 3 Jan @ 10:02am

[Auto-generated text]: Update on 1/3/2025 7:02:29 PM.

Update: 15 Dec, 2024 @ 8:32am

Update v1.5.1 on 12/15/2024 5:31:59 PM.

- added user manual (README)
- paralysis mechanics can be disabled via mod settings
- tourniquets that were applied during treatment can be recovered from deceased patients
- add option to disable medical system for shamblers from the Anomaly DLC
- disable adrenaline mechanics for shamblers
- hearing loss may become permanent
- hemorrhagic stroke causes memory loss
- add "blood bag farm" prisoner interaction option (similar to "hemogen farm" from the Biotech DLC)
- choking on blood severity can be reduced by the affected pawn coughing if they are conscious
- Biotech integration: deathresting prevents cardiac arrest, hypovolemic shock, and recovers from choking
- re-evaluate patient after each step when providing first aid
- tweak descriptions and recipes

Update: 5 Nov, 2024 @ 9:54am

[Auto-generated text]: Update on 11/5/2024 6:54:44 PM.

Update: 28 Oct, 2024 @ 3:47pm

[Auto-generated text]: Update on 10/28/2024 11:47:15 PM.

Update: 17 Oct, 2024 @ 6:08am

[Auto-generated text]: Update on 10/17/2024 3:08:07 PM.

Update: 14 Oct, 2024 @ 12:15pm

[Auto-generated text]: Update on 10/14/2024 9:15:32 PM.