Brotato

Brotato

[Shop] Black Market
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Update: 1 Dec, 2024 @ 5:51am

Changed: Black market save file from BlackMarketProgression to BlackMarketProgress. This is done to prevent any weird stuff going on for players who used to play the previous version
Fixed: Modular weapon mod should no longer cause crashes
Added: Can only buy the Ban Melee/Ranged contraband if either is not already restricted

Update: 25 Nov, 2024 @ 3:05am

Some minor bug fixes

Update: 25 Nov, 2024 @ 1:29am

The new version of my original mod: Black Market

[all changes compared to old version]

Due to the many changes in the recent update, I had to remake the mod from scratch
Removed: Nightmare Mode (new enemies) with the included token bonus
Added: (challenge wave contrabands) Swap map elites
Added: (miscellaneous contrabands) Brain implant, Broken builder turret, Fox, Modular weapon mod, Pigeon, Pre-order Dextroyer, Salt shaker, Sea pig per wave, Singularity
Added: (permanent contrabands) Bounty hunting, Woodworking
Added: (wanted tags contrabands) for tags consumable, knockback, structure, curse
Added: (achievements) Connoisseur and Potato truck
Changed: Spud achievement requirement from 40000 tokens to 50000
Changed: Bag of taters achievement requirement from 100000 tokens to 150000
Changed: Bag of taters achievement reward Market encounter chance from +2% to +1%
Added: Chance to earn tokens based on their value by killing trees and aliens
Added: only able to pre-order 1 weapon
Changed: Challenge wave contraband are now all unique and will no longer show up after having bought 1
Changed: Extra weapon slot now limited to 6
Changed: Wanted Tags are now white/common
Changed: challenge_both contraband now shows as Elite rather than Horde (so it's possible to see which elite you'll be fighting when using Show elites mod and has no penalty to materials earned)
Added: Config to allow Stat point upgrades to be on/off, change their value between 1-3, set the minimum req amount of Tokens for the Market to show up
Added: Reroll cost +60 penalty if removing the Single stat point upgrades

Added: More filters so contraband that's unusable for your current run will not show up. These include:
-wanted_tag contrabands for those tags the character already has
-challenge wave contrabands when playing on D0-D3
-having 0 weapon slots