RimWorld

RimWorld

URMC
Showing 1-10 of 19 entries
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Update: 22 Jul @ 7:20pm

[Auto-generated text]: Update on 7/22/2025 7:20:15 PM.

The goliath armor as well as both the armors added by the tox update are now Vacuum usable

Update: 14 Jul @ 5:04pm

[Auto-generated text]: Update on 7/14/2025 5:04:41 PM.

man in black event now spawns all pawns in the same area of map

thanks to viral

Update: 4 Jun @ 9:54am

[Auto-generated text]: Update on 6/4/2025 9:54:08 AM.

updated to 1.6

Update: 3 Jun @ 6:11pm

[Auto-generated text]: Update on 6/3/2025 6:11:06 PM.

Update: 11 Feb @ 6:58pm

[Auto-generated text]: Update on 2/11/2025 6:58:42 PM.


we had a weapon in the mod that required the anomoly DLC, we removed it before the tox launch but it was still in the code, so that has caused some bugs IF you didnt own it.

now its fine and if the bug is there for you just unsub and resub to make steam do its job and update the mod for you

Update: 8 Feb @ 1:54pm

[Auto-generated text]: Update on 2/8/2025 1:53:58 PM.


The Tox update adds 4 ranged weapons, one melee, and one turret; all of which will cause toxic buildup and the ranged weapons leave behind a toxic cloud for further toxic buildup. Both the launcher and grenade launcher dont do dmg but leave the cloud which can be used both offensively and defensively.
Two types of apparels for Full toxic resistance; one is for non combatants the other is for marines and comes with 2 tox nades. A new snyth was added that does cleaning and prioritises it; perfect for toxic clean up. The Pearl Tech Recycler is useful for people who dont want to fight the DLC mech Boss to get one, you still need the DLC to get the pearl tech one though and it takes high sub cores, so a little war crimey/inhumane. Last we added the Toxifier it polutes the ground twice as fast as the power Toxifier and gives no power; great if you wanna pollute a large area fast.

Update: 8 Feb @ 1:40pm

[Auto-generated text]: Update on 2/8/2025 1:40:09 PM.

Update: 18 Dec, 2024 @ 4:30pm

[Auto-generated text]: Update on 12/18/2024 4:30:35 PM.

Fixed some CE issues

Update: 16 Dec, 2024 @ 6:42pm

[Auto-generated text]: Update on 12/16/2024 6:42:03 PM.

Fixed error with ModExtentions for M3PatternTechArmor. it was using PatchOperatingAdd and trying to add to a ModExtension that was not being inherited. Changing to just use OperationAddModExtension and removing the inherit fixed the error.

Update: 14 Dec, 2024 @ 7:07pm

[Auto-generated text]: Update on 12/14/2024 7:07:20 PM.

Pearl Technica Update