Space Engineers

Space Engineers

Proper Solar System with Asteroid Belt, Trojans (Real Solar Systems World)
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Update: 2 Feb @ 5:10am

- Left it in creative mode...

Update: 2 Feb @ 2:17am

- Fixed ocean level issues on Earth. Again. Moral of the story: always double check the obvious stuff. Thanks to xXShadowNinjaXx for pointing out the issue.

- Changed the orbit and surface zones of Pluto and Charon

Update: 28 Jan @ 8:25am

- Added Phobos & Deimos. Physical scales are 1:5.54 & 1:6.27, respectively, and the orbits are accurate relative to the in-game radius and rotation of Mars. Phobos is represented by a 1km radius copy of Ganymede, and Deimos is a 500m radius copy of the vanilla Moon. Both have an exaggerated gravitational field, as SE doesn't calculate fields less than 49 cm/s²

- Regenerated all of the rocky planets. The real voxels for these planets are now all within 50000 km of the world origin, and this should improve floating point accuracy issues and MES spawning. Previously I had them all aligned on a grid along a single plane, and some of the planets that I had deemed less likely to be used were further out than necessary.

- Regenerated Earth along with those planets, but moved it about 12000 km from the origin. This should mitigate an issue created by the loading sequence for the game taking so long because of the large number of planets. It seems that the RSS proxies are being loaded at the origin and creating a 33 G gravitational field at the world origin that can result in non-static grids, both player and NPC, being damaged or destroyed. Earth had previously been intentionally placed as near to the origin as possible in order to ensure the highest possible floating point accuracy.

Update: 28 Jan @ 7:40am

Update: 28 Jan @ 7:38am

Update: 21 Jan @ 11:32pm

left it in admin tools mode... again...

Update: 21 Jan @ 11:10pm

Switched all gas giant textures to new Solar System Pack proxies, since they are available now.

Update: 21 Jan @ 7:59am

Added in Infinite's new Solar System Pack 4.

Update: 21 Jan @ 7:55am

Update: 17 Jan @ 10:16pm

SANDBOX_0_0_0_.sbsB5 was missing from the upload after I made some small changes and forgot to reload and save the map before re-publishing.