Sea Power

Sea Power

Morning Calm '85
Showing 11-19 of 19 entries
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Update: 28 Dec, 2024 @ 2:59am

mission 4
-added enemy units
-recomp'd some enemy SAGs
-added relief SAG
-fixed typo's and my terrible english in messages/briefings
-update triggers
-broke all the triggers
-deleted triggers and added triggers fresh again

i've play tested this mission about 9 times in the past 24 hours. please let me know if I missed something.

Update: 27 Dec, 2024 @ 12:54pm

mission 5
-updated triggers
-re positioned patrol sag
-added country overrides to match PRC/DPRK
-re positioned red ASW assets to make it HARDER

conducted full start to finish play test. test sat. test complete. done with m5 unless yall find something.

Update: 27 Dec, 2024 @ 12:10am

mission 3
-added long beach to bombardment grp cuz why not
-removed tico CG from bombardment grp
-recomposed escort SAG to be smaller, maintains anti air efficiency
-removed kiev CV (at least until they fix carrier AI to actually launch aircraft on its own)
-re positioned escort SAG, enemy fleet to reduce dwell time but still leave room for searching
-re positioned neutrals to be more organic/natural
-added LSTs and shore batteries to give it a better big battle feel while still remaining challenging
-removed 2/3 of neutral radar stations, redundant.
-updated triggers, added in messages. fixed defeat and victory triggers

Update: 25 Dec, 2024 @ 12:57am

mission 2
-added triggers to make convoys neutral after reaching sasebo
-added additional enemy units that wont appear until later parts of mission
-combined 3 OHP FFGs into FRIGRON 25, instead of solo units
-changed harrier load outs to normal Air to Air so as not to conflict with mods player may run

Update: 24 Dec, 2024 @ 11:56pm

mission 1
-changed DESRON 12 comp
-added 15C flight
-added bingo fuel triggers
-added message triggers
-relocated mission end area

Update: 24 Dec, 2024 @ 5:30am

-2nd attempt to fix mission 5 victory trigger

Update: 24 Dec, 2024 @ 3:03am

-fixed mission 5 blue defeat trigger activating at start of mission

Update: 24 Dec, 2024 @ 2:49am

-updated mission 1-5 file names and in game descriptions
-sync'd all local and zulu mission times.
-mission 5: relocated Patrol SAG, buffed it abit (merry xmas)
-fixed mission 5 victory and defeat triggers (hopefully)
-reassigned neutral vessels to countries that make sense
-added neutral aircraft and vessels to all missions
-all missions now have same format mission briefing at start (still using trigger message, the in game mission briefing tool is way too complicated to get working correctly, too much effort for not enough reward)

Update: 24 Dec, 2024 @ 1:40am

-re uploaded as one mission pack instead of having 5 separate missions uploaded separately
-fixed how campaign appears in scenario menu
-updated all triggers
-fixed aircraft in mission 5 getting stuck upon landing
-re positioned Patrol SAG in mission 5 to not be defended by land from missile attack