Left 4 Dead 2

Left 4 Dead 2

Dead Flag Blues 2 - Reborn V1.0
Showing 21-30 of 30 entries
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Update: 13 Feb @ 10:36am

- removed an extra road brush that was added accidentally during a previous update in map 2

Update: 13 Feb @ 9:49am

- fixed an issue with a clip brush causing survivors to get stuck when jumping out a window in map 1

Update: 13 Feb @ 9:01am

- removed some brushes that were added accidentally to map 3 in the previous update
- shorted the length of the decon chamber's mist sprayer sound a bit

Update: 12 Feb @ 5:58pm

- added placeholder hint entities to all events
- various fixes and improvements to all maps
- navmesh updates across all maps

Update: 8 Feb @ 6:13pm

- added a custom finale script to increase the final map's difficulty
- many new tweaks and improvements to the finale's navmesh
- decreased the amount of empty space in the world

Update: 22 Jan @ 9:15am

- replaced the L4D2 special infected with their L4D1 counterparts
- set up all maps for planned versus support

Update: 21 Jan @ 3:44pm

- added unique L4D1 populations to all maps
- many navigation mesh improvements
- adjusted the position of a rock cluster in map 5
- rebuilt all cubemaps

Update: 20 Jan @ 8:22pm

- recompiled all maps with a new parameter "largedispsampleradius" for more realistic displacement shadows
- increased the speed of the crane crescendo and flipped it's trigger_push direction in map 1
- fixed a few areas where players could get out of bounds by removing some props
- disabled collisions on many physics props so that survivors don't bump into them
- added a door breaking sound and ground shake to the tank event in the stadium
- added a new melee weapon spawn to the house saferoom in maps 4 and 5
- all gun spawns now drop to the ground instead of floating in the air
- minor improvements to the navigation meshes of all maps
- added new hint, skip and clip brushes to many areas
- fixed numerous fridge door starting spawn positions
- moved the M60 spawn from the stadium to the field
- added some missing railings to the stadium's field
- flipped the opening direction of some door props
- fixed broken lighting on some static props

Update: 20 Jan @ 8:22pm

TEST UPDATE

Update: 14 Jan @ 4:53pm